Action Replay Codes [US]
The following are known Action Replay Codes for Super Smash TV on Super Nintendo (SNES).These codes are for the U.S. version of the game.
- Infinite Lives
7E053105 - Once a Weapon is Picked Up You Do Not Lose It Until the Next One Is Picked Up
7E189906 - Infinite Lives
009891BD - Weapons Gauge Does Not Lose Power Until You Die
00BEECBD - Infinite Continues
0ED4EEAD - Go To Ending
0081FD00
0081FE02
0081FF19 - Once You Get a Moblie Force Field, Keep It Forever
038A7980
038A7A01
Note: The visible effect will wear off though.
Cheats, Secrets, Tips & Tricks
Level Select
Press Right(2), Up, Down, R, L, Start at the option screen.
Extra Lives and Continues
Press Left(2), Up, Down, L, R, Up at the option screen.
Sound Test
Press L, R, L(2), R at the option screen.
Hidden Credits
Hold L + R and press B as the Beam Software logo forms on the screen.
Turbo Mode
Highlight the “One Player” selection and press Left, Right, Left, Up, R(2). The word “Bingo!” will confirm correct code entry.
Additional Lives
Highlight the “Two Players” selection and press L, R, Up. The word “Bingo!” will confirm correct code entry. Up seven additional lives and continues will be available.
No Enemies
Enable the “Level select” code. Choose a circuit and hold Select when entering a room. Note: This may not be effective in some rooms. After ten keys are obtained, this trick may be used to reach the Pleasure Dome.
Secret Rooms
- In the “Total Carnage” room in Arena 1, kill all enemies and exit to the right.
- In the “Buffalo Herd Nearby!” room in Arena 2, kill all enemies and exit to the right.
- In the “Secret Rooms Nearby!” room in Arena 3, kill all enemies and exit to the right.
- In Arena 3, move two rooms to the right of “Cobra Death”, to reach a room called “You Have Enough Keys!” or “Not Enough Keys!”. This depends on whether at least ten keys were obtained. If an adequate number of keys have been collected, kill all enemies and leave through the lower exit to reach the Pleasure Dome.
Expert Mode
A question mark will appear in each of the secret rooms, the Pleasure Dome, and the M.C. Boss room. Collect all five to view a special ending. The game will restart at a faster difficulty level.
Game Genie Codes
The following are known Game Genie Codes for Super Smash TV on Super Nintendo (SNES).- Start With 3 Lives
DD62-076D - Start With 4 Lives
DF62-076D - Start With 5 Lives
D462-076D - Start With 7 Lives
D062-076D - Start With 8 Lives
D962-076D - Start With 9 Lives
D162-076D - Start With 10 Lives
D562-076D - Infinite Lives
82BB-DD04 - 2 Lives After Continue (Player 1)
EEB1-D7A4 - 3 Lives After Continue (Player 1)
DDB1-D7A4 - 4 Lives After Continue (Player 1)
DFB1-D7A4 - 5 Lives After Continue (Player 1)
D4B1-D7A4 - 7 Lives After Continue (Player 1)
D0B1-D7A4 - 8 Lives After Continue (Player 1)
D9B1-D7A4 - 9 Lives After Continue (Player 1)
D1B1-D7A4 - 10 Lives After Continue (Player 1)
D5B1-D7A4 - 2 Lives After Continue (Player 2)
EEB0-DDA4 - 3 Lives After Continue (Player 2)
DDB0-DDA4 - 4 Lives After Continue (Player 2)
DFB0-DDA4 - 5 Lives After Continue (Player 2)
D4B0-DDA4 - 7 Lives After Continue (Player 2)
D0B0-DDA4 - 8 Lives After Continue (Player 2)
D9B0-DDA4 - 9 Lives After Continue (Player 2)
D1B0-DDA4 - 10 Lives After Continue (Player 2)
D5B0-DDA4 - Bonus Life Worth Nothing
8284-AF03 - Start With 0 Continues Instead Of 4
DD62-0F0D - Start With 1 Continue
DF62-0F0D - Start With 2 Continues
D462-0F0D - Start With 3 Continues
D762-0F0D - Start With 5 Continues
D962-0F0D - Start With 6 Continues
D162-0F0D - Start With 7 Continues
D562-0F0D - Start With 8 Continues
D662-0F0D - Start With 9 Continues
DB62-0F0D - Infinite Continues (But If Continue Timer Runs Out And Player Starts, A Credit Gets Used Up)
C223-D78B - Once You Get A Mobile Force Field, You Are Invincible (The Visible Effect Can Wear Off, But You Still Have Invincibility)
6D65-6403
DF65-6463 - Player 1 Joins In With 2 Lives
EEBF-D7A4 - Player 1 Joins In With 3 Lives
DDBF-D7A4 - Player 1 Joins In With 4 Lives
DFBF-D7A4 - Player 1 Joins In With 5 Lives
D4BF-D7A4 - Player 1 Joins In With 7 Lives
D0BF-D7A4 - Player 1 Joins In With 8 Lives
D9BF-D7A4 - Player 1 Joins In With 9 Lives
D1BF-D7A4 - Player 1 Joins In With 10 Lives
D5BF-D7A4 - Weapons Gauge Doesn’t Lose Power Until You Die
8283-67D7
Note: Do not use this code with the next code. - Don’t Lose Weapon Power Upgrade When You Die, And After You Die, Weapon Power Doesn’t Decrease Until You Get A New Weapon
6DB8-D404
DFB8-D464
Note: Do not use this code with the previous code.