Game Genie Code

Battle Arena Toshinden - GameShark Codes

The following are known GameShark Codes for Battle Arena Toshinden on Sony Playstation (PS1).

  • Player 1: Infinite Health
    801BC188 0000
  • Player 1: 75% Health
    D01BC188 0000
    801BC188 00F6
  • Player1: 50% Health
    D01BC188 0000
    801BC188 01C0
  • Player 1: 25% Health
    D01BC188 0000
    801BC188 0288
  • Player 1: No Health
    801BC18A 0001
  • Player 1: False Infinite Health
    801B82D0 00FE
  • Infinite Time
    801CA6E8 0B3A
  • Player 1: No Arms
    801BC11C 000A
  • Player 1: as No Arms or Legs
    801BC11C 0005
  • Player 1: Only a Head
    801BC11C 0001
  • Player 1: Invisible
    801BC11C 0000
  • Player 1: No Arms, Legs, or Torso
    801BC11C 0003
  • Player 1: No right Arm
    801BC11C 000E
  • Player 1: Right Hand Has No Weapon
    801BC11C 0017
  • Player 1: Left Hand Has No Weapon
    801BC11C 001C
  • P1 is Completely Weaponless
    801BC11C 001A
  • Player 1: Automatically Controlled & Defending
    801BC118 0150
  • Player 1: Controlled & Usually Wins
    801BC116 002F
  • Player 1: Falls & Dies Before the Match
    801BC188 0E20
  • Player 1: Automatically Wins
    801BC1E8 0000
  • Player 1: Can Fight Before the Match Starts
    801BC1D4 0000
  • Player 1: Cannot Be Knocked Down
    801BC18C 0000
  • Player 1: Tiny Jump
    801BC1C0 0550
  • Player 1: Does Everything Player 2 Does (Mirror Match)
    801BC118 0000
  • Player 1: Character’s Alternate Color
    801BC154 0003
  • Player 1: Character’s Normal Color
    801BC154 0002
  • Player 1: Cannot Hurt Player 2 in Some Ways
    801BC196 0000
  • Player 1: Can Do Some Special Moves in Mid-Air
    801BC15C 0000
  • Player 1: Slow-Motion
    801BC172 0000
  • Player 1: Punching Bag (Cannot Move)
    801BC170 0000
  • Player 1: Can Do Desperation Moves at any Time
    801BC18A 000A
    801B82D0 00FE
  • Player 1 or Computer is Spastic
    801BC15A 0001
  • Player 1: Has Multi-Jumps
    801BC15E 0000
  • Player 2: Infinite Health
    801BC25C 0000
  • Player 2: 75% Health
    D01BC25C 0000
    801BC25C 01C0
  • Player 2: 50% Health
    D01BC25C 0000
    801BC25C 0288
  • Player 2: 25% Health
    D01BC25C 0000
    801BC25C 0288
  • Player 2: No Health
    801BC25E 0001
  • Player 2: False Infinite Health
    801B82D2 00FE
  • Player 2: No Arms
    801BC1F0 000A
  • Player 2: No Arms or Legs
    801BC1F0 0005
  • Player 2: Only A Head
    801BC1F0 0001
  • Player 2: Invisible
    801BC1F0 0000
  • Player 2: No Right Arm
    801BC1F0 000E
  • Player 2: Right Hand Has No Weapon
    801BC1F0 0017
  • Player 2: Left Hand Has No Weapon
    801BC1F0 001C
  • Player 2: Completely Weaponless
    801BC1F0 001A
  • Player 2: Automatic & Defending
    801BC1EC 0150
  • Player 2: Automatic & Usually Wins
    801BC1EA 002F
  • Player 2: Falls & Dies Before the Match Starts
    801BC25C 0E20
  • Player 2: Automatically Wins
    801BC2BC 0000
  • Player 2: Can Fight Before the Match Starts
    801BC2A8 0000
  • Player 2: Cannot BeKnocked Down
    801BC232 0000
  • Player 2: Tiny Jump
    801BC294 0550
  • Player 2: Character’s Alternate Color
    801BC228 0003
  • Player 2: Character’s Normal Color
    801BC228 0002
  • Player 2 Cannot Hurt Player 1 In Some Ways
    801BC198 0000
  • Player 2 Can Do Some Moves In Mid-Air
    801BC230 0000
  • Player 2: Slow-Motion
    801BC246 0000
  • P2 is A Punching Bag (cant move)
    801BC244 0000
  • Player 2: Can Do Desperation Moves at any Time
    801BC25E 000A
    801B82D2 00FE
  • Player or Computer is Spastic
    801BC22E 0001
  • Player 2: Multi-Jumps
    801BC232 0000
  • Ring-Outs Are Different
    801BC1C6 0000
    801BC29A 0000
  • Player 1: No Arms & Left Leg
    801BC11C 0006
  • Player 1: No Arms, & Has Half of a Right Leg
    801BC11C 0009
  • Player 1: Missing 2/3 of Right Arm
    801BC11C 0015
  • Player 1: Missing 1/3 of Right Arm
    801BC11C 0016
  • Player 2: No Arms, Legs, & Torso
    801BC1F0 0003
  • Player 2: No Arms & Left Leg
    801BC1F0 0006
  • Player 2: No Arms, & Has Half of a Right Leg
    801BC1F0 0009
  • Player 2: Missing 2/3 of Right Arm
    801BC1F0 0015
  • Player 2: Missing 1/3 of Right Arm
    801BC1F0 0016
  • Player 2 Does Everything Player 1 Does (Mirror Match)
    801BC1EC 0000
  • Computer Does Not Fight Very Much
    801BC236 0000
    801BC162 0000
  • Each Round Lasts 5 Seconds
    D01CA6E8 0B3A
    801CA6E8 000A

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