Action Replay Codes [US]
The following are known Action Replay Codes for Battle Arena Toshinden on Sony Playstation (PS1).The codes should work with the region specified but may work for other regions as well.
Device Compatibility: Action Replay, CodeBreaker & GameShark
Infinite Health P1
801bc1880000
Infinite Time
801ca6e80b3a
Select Gaia
801bc11a0008
Select Sho
801bc11a0009
GameShark Codes
The following are known GameShark Codes for Battle Arena Toshinden on Sony Playstation (PS1).- Player 1: Infinite Health
801BC188 0000 - Player 1: 75% Health
D01BC188 0000
801BC188 00F6 - Player1: 50% Health
D01BC188 0000
801BC188 01C0 - Player 1: 25% Health
D01BC188 0000
801BC188 0288 - Player 1: No Health
801BC18A 0001 - Player 1: False Infinite Health
801B82D0 00FE - Infinite Time
801CA6E8 0B3A - Player 1: No Arms
801BC11C 000A - Player 1: as No Arms or Legs
801BC11C 0005 - Player 1: Only a Head
801BC11C 0001 - Player 1: Invisible
801BC11C 0000 - Player 1: No Arms, Legs, or Torso
801BC11C 0003 - Player 1: No right Arm
801BC11C 000E - Player 1: Right Hand Has No Weapon
801BC11C 0017 - Player 1: Left Hand Has No Weapon
801BC11C 001C - P1 is Completely Weaponless
801BC11C 001A - Player 1: Automatically Controlled & Defending
801BC118 0150 - Player 1: Controlled & Usually Wins
801BC116 002F - Player 1: Falls & Dies Before the Match
801BC188 0E20 - Player 1: Automatically Wins
801BC1E8 0000 - Player 1: Can Fight Before the Match Starts
801BC1D4 0000 - Player 1: Cannot Be Knocked Down
801BC18C 0000 - Player 1: Tiny Jump
801BC1C0 0550 - Player 1: Does Everything Player 2 Does (Mirror Match)
801BC118 0000 - Player 1: Character’s Alternate Color
801BC154 0003 - Player 1: Character’s Normal Color
801BC154 0002 - Player 1: Cannot Hurt Player 2 in Some Ways
801BC196 0000 - Player 1: Can Do Some Special Moves in Mid-Air
801BC15C 0000 - Player 1: Slow-Motion
801BC172 0000 - Player 1: Punching Bag (Cannot Move)
801BC170 0000 - Player 1: Can Do Desperation Moves at any Time
801BC18A 000A
801B82D0 00FE - Player 1 or Computer is Spastic
801BC15A 0001 - Player 1: Has Multi-Jumps
801BC15E 0000 - Player 2: Infinite Health
801BC25C 0000 - Player 2: 75% Health
D01BC25C 0000
801BC25C 01C0 - Player 2: 50% Health
D01BC25C 0000
801BC25C 0288 - Player 2: 25% Health
D01BC25C 0000
801BC25C 0288 - Player 2: No Health
801BC25E 0001 - Player 2: False Infinite Health
801B82D2 00FE - Player 2: No Arms
801BC1F0 000A - Player 2: No Arms or Legs
801BC1F0 0005 - Player 2: Only A Head
801BC1F0 0001 - Player 2: Invisible
801BC1F0 0000 - Player 2: No Right Arm
801BC1F0 000E - Player 2: Right Hand Has No Weapon
801BC1F0 0017 - Player 2: Left Hand Has No Weapon
801BC1F0 001C - Player 2: Completely Weaponless
801BC1F0 001A - Player 2: Automatic & Defending
801BC1EC 0150 - Player 2: Automatic & Usually Wins
801BC1EA 002F - Player 2: Falls & Dies Before the Match Starts
801BC25C 0E20 - Player 2: Automatically Wins
801BC2BC 0000 - Player 2: Can Fight Before the Match Starts
801BC2A8 0000 - Player 2: Cannot BeKnocked Down
801BC232 0000 - Player 2: Tiny Jump
801BC294 0550 - Player 2: Character’s Alternate Color
801BC228 0003 - Player 2: Character’s Normal Color
801BC228 0002 - Player 2 Cannot Hurt Player 1 In Some Ways
801BC198 0000 - Player 2 Can Do Some Moves In Mid-Air
801BC230 0000 - Player 2: Slow-Motion
801BC246 0000 - P2 is A Punching Bag (cant move)
801BC244 0000 - Player 2: Can Do Desperation Moves at any Time
801BC25E 000A
801B82D2 00FE - Player or Computer is Spastic
801BC22E 0001 - Player 2: Multi-Jumps
801BC232 0000 - Ring-Outs Are Different
801BC1C6 0000
801BC29A 0000 - Player 1: No Arms & Left Leg
801BC11C 0006 - Player 1: No Arms, & Has Half of a Right Leg
801BC11C 0009 - Player 1: Missing 2/3 of Right Arm
801BC11C 0015 - Player 1: Missing 1/3 of Right Arm
801BC11C 0016 - Player 2: No Arms, Legs, & Torso
801BC1F0 0003 - Player 2: No Arms & Left Leg
801BC1F0 0006 - Player 2: No Arms, & Has Half of a Right Leg
801BC1F0 0009 - Player 2: Missing 2/3 of Right Arm
801BC1F0 0015 - Player 2: Missing 1/3 of Right Arm
801BC1F0 0016 - Player 2 Does Everything Player 1 Does (Mirror Match)
801BC1EC 0000 - Computer Does Not Fight Very Much
801BC236 0000
801BC162 0000 - Each Round Lasts 5 Seconds
D01CA6E8 0B3A
801CA6E8 000A