Game Genie Code

Mario Kart 64

Action Replay Codes [EU]

The following are known Action Replay Codes for Mario Kart 64 on Nintendo 64 (N64).

Device Compatibility: Action Replay & GameShark

Time Trial – Jumping Vehicles
80287577 0001

Multi Green Turtles note 4
80165FBD 0004

Invincibility note 4
80165FBD 000A

TIME TRIALS Stop Lap Time
8018CB43 0000

Other Karts Faster on Hills
8102A40B 0010

Invisibility note 4
80165FBD 000B

L Button for Moon Jump P1
D00F6A55 0020
810F6B08 4000

Wario Stadium Shortcut No.2
80285300 FFFF

Karts Have No Heads
8102550F 0010

Expolding Blocks note 4
80165FBD 0009

Single Red Turtle note 4
80165FBD 0005

L Button for Moon Jump P2
D00F6A65 0020
810F78E0 4000

Multi Bananas Note 4
80165FBD 0002

L Button for Moon Jump P4
D00F6A85 0020
810F9490 4000

Turbo Boost note 4
80165FBD 000C

Lightning Bolt note 4
80165FBD 0008

Wario Stadium Shortcut No.1
80284300 0001

Time Trial – Back and Foreground FX
8028DD7D 0001

Turnpike Pileup
80287777 0001

Single Green Turtles Note 4
80165FBD 0003

2P/GP On Time Trials (Note 1)
89002A0F 0050

L Button for Moon Jump P3
D00F6A75 0020
810F86B8 4000

Spiked Turtles note 4
80165FBD 0007

2P GP On 1P GP (Note 2)
81002A0F 0050

Choco Mountain 26 Second Lap (Note 3)
8028A9F2 05BF

Other Karts Slowdown on Hills
8102A40F 0010

Single Bananas Note 4
80165FBD 0001

Wario Stadium Shortcut No.3
80286300 FFFF

Multi Red Turtles note 4
80165FBD 0006

Luigi Raceway Shortcut
80287F10 05BF

Action Replay Codes [US]

The following are known Action Replay Codes for Mario Kart 64 on Nintendo 64 (N64).

Device Compatibility: Action Replay & GameShark

No Laps to Race
811643900000
811643920002

Always Have 46 Pts Bowser
8018d9cf002d

Always Have 46 Pts D.K.
8018d9cc002d

Always Have 46 Pts Luigi
8018d9c9002d

Always Have 46 Pts Mario
8018d9c8002d

Always Have 46 Pts Peach
8018d9ce002d

Always Have 46 Pts Toad
8018d9cb002d

Always Have 46 Pts Wario
8018d9cd002d

Always Have 46 Pts Yoshi
8018d9ca002d

Banana Bunch
80165f5d 0002
80165f8a 0002

Blue Spiny Shell
80165f5d 0007
80165f8a 0007

Double Mushroom
80165f5d 000d
80165f8a 000d

Fake Item Box
80165f5d 0009
80165f8a 0009

Ghost
80165f5d 000b
80165f8a 000b

Invincible Star
80165f5d 000a
80165f8a 000a

Lightning
80165f5d 0008
80165f8a 0008

Single Banana
80165f5d 0001
80165f8a 0001

Single Green Shell
80165f5d 0003
80165f8a 0003

Single Mushroom
80165f5d 000c
80165f8a 000c

Single Red Shell
80165f5d 0005
80165f8a 0005

Super Mushroom
80165f5d 000f
80165f8a 000f

Triple Green Shell
80165f5d 0004
80165f8a 0004

Triple Mushroom
80165f5d 000e
80165f8a 000e

Triple Red Shell
80165f5d 0006
80165f8a 0006

Cheats, Secrets, Tips & Tricks

Mirrored Courses
Win the gold cup in the 150cc class. Then, reset the Nintendo 64 system. If done correctly, the title screen will change to confirm that mirrored courses are enabled. Enter the 150cc option under GP mode to access the courses. Note: When racing the mirrored Toads’ Turnpike, you will be going against the traffic.

Mario 64 Castle
On the Royal Raceway course, follow the yellow road to the right of the big jump to reach the castle from Mario 64.

View Mario Raceway Record
At the title screen, press R to see the best time trial record for Mario Raceway.

Course Ghost Racers
Enter time trial mode and complete a course, beating the time indicated below. Then, choose “Retry” to race the course again. The phrase “Now Meet the Course Ghost” will appear. The course ghosts are automatically saved to the cartridge for future replay without beating the course time again….

Course	        Time
Mario Raceway	1'30"00
Luigi Raceway	1'52"00
Royal Raceway	2'40"00

Air Increase
Line your kart up directly behind another next racer. Wisps of air will appear from the sides of your kart. The small speed increase that your kart will gain should be enough to pass the racer that is being followed.

Turbo Start
At the instant between the dimming of the second light and the flashing of the blue light at the start of the race, press A to accelerate. If done correctly, your kart will rapidly accelerate ahead of the other racers. Note: Accelerating too soon will result in a spin out.

Turbo Boost Slide
To slide around a corner, hold R and press the Analog-stick to steer in the direction of the turn, then to the opposite direction. If done correctly, the smoke from your kart will change from white to yellow. Continue to hold R and repeat the steering motion with the Analog-stick to change the smoke from yellow to red. Release R once the smoke becomes red. Now the speed of your kart should increase for a few seconds.

Banana Peel Recovery
When a banana peel is run over, immediately hold the brake for one second, then accelerate to avoid skidding or losing a balloon in battle mode.

Quick Restart
After falling off a course, watch as Lukita places your kart back on the track. When your kart is two or three tire widths from the track, press A to immediately resume the race.

GameShark Codes [US]

The following are known GameShark Codes for Mario Kart 64 on Nintendo 64 (N64).

Device Compatibility: Action Replay & GameShark

P1 Always Last Place81164390 FFFF
81164392 FFFF
P2 Always Last Place81164394 FFFF
81164396 FFFF
P3 Always Last Place81164398 FFFF
8116439A FFFF
P4 Always Last Place8116439C FFFF
8116439E FFFF
P1 Cannot Use Weapons80165F5D 01B2
80165F8A 01B2
P2 Cannot Use Weapons8016603D 01B2
8016606A 01B2
Shadow Items80165F1A 0000
Logo Loop8018EDE0 0001
Automatic Mario8018EDE8 0001
Cannot Select Cup8018EDEC 0001
Crazy Items80165F1D 000F
80165F6D 000F
No Eighth Place (It Removes Yoshi Or Luigi)81164399 0005
Press GS Button For Debug Menu8818EDEF 0002
Press GS Button For a Purple Title Screen881EEDC4 0002
Press GS Button For Smeared Title Screen881FEDC4 0002
Press GS Button at Title Screen to Lower Flag8818EDD9 0002
Press GS Button at Title Screen For Even Lower Flag8818EDD8 0002
Press GS Button at Title Screen For Flag to Left818EDD1 0002
Press GS Button at Title Screen For Flag to Right8818EDD5 0002
Press GS Button at Title Screen For Tilt Flag Forward8818EDCD 0002
Press GS Button at Title Screen For Move Flag Up8818EDC9 0002
Press GS Button at Title Screen For Shrink Flag8818EDC5 0002
Press GS Button at Title Screen For No Flag8818EDC4 0002
Press GS Button at Title Screen For Big Flag8818EDC2 0002
Press GS to Play 2 Players in 1 Player Game8918EDE4 0003
8918EDE4 0001
8918EDE4 0005
8918EDE4 0007
Lap Modifier Codes
No Laps To Race P181164390 0000
81164392 0002
No Laps To Race P281164394 0000
81164396 0002
No Laps To Race P381164398 0000
8116439A 0002
No Laps To Race P48116439C 0000
8116439E 0002
Press GS Button For One Lap To Race P1 [1]89164390 0000
89164392 0001
Press GS Button For One Lap To Race P2 [1]89164394 0000
89164396 0001
Press GS Button For One Lap To Race P3 [1]89164399 0000
8916439A 0001
Press GS Button For One Lap To Race P4 [1]8916439C 0000
8916439E 0001
P1 & P2 Mode Only
Weapon Modifier P1 [2]80165F5D 00??
80165F8A 00??
Weapon Modifier P2 [2]8016603D 00??
8016606A 00??
P3 & P4 Mode Only
Weapon Modifier P1 [2]8016611D 00??
8016614A 00??
Weapon Modifier P2 [2]801661FD 00??
8016622A 00??
Weapon Modifier P3 [2]801662DD 00??
8016630A 00??
Weapon Modifier P4 [2]801663BD 00??
801663EA 00??
Balloon Codes [3]
Infinite Balloons P18118D8C0 0002
Infinite Balloons P28118D8C2 0002
Infinite Balloons P38118D8C4 0002
Infinite Balloons P48118D8C6 0002
GS Button For Balloon Number Modifier P18918D8C1 00??
GS Button For Balloon Number Modifier P28918D8C3 00??
GS Button For Balloon Number Modifier P38918D8C5 00??
GS Button For Balloon Number Modifier P48918D8C7 00??
The Bomb Codes [4]
P1 Always The Bomb8118D8C0 FFFF
P2 Always The Bomb8118D8C2 FFFF
P3 Always The Bomb8118D8C4 FFFF
P4 Always The Bomb8118D8C6 FFFF
Character Codes
P1 Character Modifier8018EDE4 00??
P2 Character Modifier8018EDE5 00??
P3 Character Modifier8018EDE6 00??
P4 Character Modifier8018EDE7 00??
Always Have 46 Points Codes
Mario8118D9C8 002D
Luigi8118D9C9 002D
Yoshi8118D9CA 002D
Toad8118D9CB 002D
D.K.8118D9CC 002D
Wario8118D9CD 002D
Peach8118D9CE 002D
Bowser8118D9CF 002D
Quantity Digits to Accompany Character Modifier Codes
01 – Mario
02 – Luigi
03 – Peach
04 – Toad
05 – Yoshi
06 – D.K.
07 – Wario
08 – Bowser
Quantity Digits to Accompany Weapon Modifier Codes
00 – Nothing
01 – Single Banana
02 – Multi Bananas
03 – Single Green Shell
04 – 3 Green Shells
05 – Single Red Shell
06 – 3 Red Shells
07 – Blue Shell
08 – Lightning Bolt
09 – Upside Down ‘?’
0A – Star
0B – Ghost
0C – Single Mushroom
0D – 2 Mushrooms
0E – 3 Mushrooms
0F – Gold Mushroom

[1]: Press the GS button after passing the staring line.
[2]: Sometimes this code glitches in battle mode, when using an item that you cannot normally get.
[3]: With this code, the amount of balloons are not reflected on the screen.
[4]: With these codes, you will not be a bomb on the screen, nor can you kill others by running into them.

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