Game Genie Code

King’s Bounty: The Conqueror’s Quest

Action Replay Codes [US]

The following are known Action Replay Codes for King’s Bounty: The Conqueror’s Quest on SEGA Genesis / Mega Drive (Genesis).

The codes should work with the region specified but may work for other regions as well.

Device Compatibility: Action Replay

  • Militias Can Move Infinitely
    FFE63A:09
  • Archers Can Move Infinitely
    FFE63B:09
  • Militias Has Max Health
    FFE645:FF
  • Archers Have Max Health
    FFE647:FF
  • No Health Enemy In Battle (Number 1)
    FFE64F:00
  • No Health Enemy In Battle (Number 2)
    FFE651:00
  • No Health Enemy In Battle (Number 3)
    FFE653:00
  • No Health Enemy In Battle (Number 4)
    FFE655:00
  • Infinite Days Remaining
    FFFF3D:FF

Your Character Stats Modifiers

  • Max Leadership Skills
    FFFE27:FF
  • Beyond Normal Commission/Week
    FFFE28:FF
    FFFE29:FF
  • Max Followers Killed
    FFFE2A:FF

Game Genie Codes

The following are known Game Genie Codes for King’s Bounty: The Conqueror’s Quest on SEGA Genesis.

  • R17A-R6V0
    Master Code – Must Be Entered
  • NWWT-EAFW
    Start with days left at 100
  • 7CWT-EGFW
    Start with days left at 1,000
  • 5WWT-ELFW
    Start with days left at 1,500
  • 4CWT-ERFW
    Start with days left at 2,000
  • VCWT-FGFW
    Start with days left at 5,000
  • LCWT-FEM6
    Start with leadership at 50 for Sir Crimsaun
  • LCWT-E0X6
    Start with leadership at 75 for Sir Crimsaun
  • LCWT-F456
    Start with leadership at 125 for Sir Crimsaun
  • LCWT-FPD6
    Start with leadership at 150 for Sir Crimsaun
  • LCWT-EVX6
    Start with leadership at 200 for Sir Crimsaun
  • LCWT-FZ56
    Start with leadership at 250 for Sir Crimsaun
  • ACWT-EAET
    Start with commission at 0 for Sir Crimsaun
  • NWWT-EAET
    Start with commission at 100 for Sir Crimsaun
  • 8WWT-ECET
    Start with commission at 500 for Sir Crimsaun
  • 4CWT-ERET
    Start with commission at 2,000 for Sir Crimsaun
  • VCWT-FGET
    Start with commission at 5,000 for Sir Crimsaun
  • CCWT-ERNT
    Start with commission at 10,000 for Sir Crimsaun
  • ECWT-E6YT
    Start with commission at 20,000 for Sir Crimsaun
  • JCWT-F3ET
    Start with commission at 40,000 for Sir Crimsaun
  • 7CWT-F56T
    Start with commission at 65,000 for Sir Crimsaun
  • ACWT-EAEJ
    Start with gold at 0 for Sir Crimsaun
  • 7CWT-EGEJ
    Start with gold at 1,000 for Sir Crimsaun
  • 1CWT-E0EJ
    Start with gold at 3,000 for Sir Crimsaun
  • VCWT-FGEJ
    Start with gold at 5,000 for Sir Crimsaun
  • ECWT-E6YJ
    Start with gold at 20,000 for Sir Crimsaun
  • JCWT-F3EJ
    Start with gold at 40,000 for Sir Crimsaun
  • 7CWT-F56J
    Start with gold at 65,000 for Sir Crimsaun
  • ARWT-EAEA
    Start with maximum spell capacity at 0 for Sir Crimsaun
  • ARWT-ECEA
    Start with maximum spell capacity at 1 for Sir Crimsaun
  • ARWT-EJEA
    Start with maximum spell capacity at 4 for Sir Crimsaun
  • ARWT-EREA
    Start with maximum spell capacity at 7 for Sir Crimsaun
  • ARWT-EYEA
    Start with maximum spell capacity at 10 for Sir Crimsaun
  • ARWT-FJEA
    Start with maximum spell capacity at 20 for Sir Crimsaun
  • ARWT-FENA
    Start with maximum spell capacity at 50 for Sir Crimsaun
  • ARWT-EJ6A
    Start with maximum spell capacity at 100 for Sir Crimsaun
  • AGWT-EAEE
    Start with spell power at 0 for Sir Crimsaun
  • AGWT-EEEE
    Start with spell power at 2 for Sir Crimsaun
  • AGWT-EJEE
    Start with spell power at 4 for Sir Crimsaun
  • AGWT-EREE
    Start with spell power at 7 for Sir Crimsaun
  • AGWT-EYEE
    Start with spell power at 10 for Sir Crimsaun
  • AGWT-FJEE
    Start with spell power at 20 for Sir Crimsaun
  • AGWT-FENE
    Start with spell power at 50 for Sir Crimsaun
  • AGWT-EJ6E
    Start with spell power at 100 for Sir Crimsaun
  • GLWT-EJ56
    Start with leadership at 50 for Lord Palmer
  • NWWT-EJ56
    Start with leadership at 100 for Lord Palmer
  • S0WT-EJ56
    Start with leadership at 125 for Lord Palmer
  • W4WT-EJ56
    Start with leadership at 150 for Lord Palmer
  • 3CWT-EJ56
    Start with leadership at 200 for Lord Palmer
  • 9LWT-EJ56
    Start with leadership at 250 for Lord Palmer
  • ACWT-EAEW
    Start with commission at 0 for Lord Palmer
  • NWWT-EAEW
    Start with commission at 100 for Lord Palmer
  • 8WWT-ECEW
    Start with commission at 500 for Lord Palmer
  • 4CWT-EREW
    Start with commission at 2,000 for Lord Palmer
  • VCWT-FGEW
    Start with commission at 5,000 for Lord Palmer
  • CCWT-ERNW
    Start with commission at 10,000 for Lord Palmer
  • ECWT-E6YW
    Start with commission at 20,000 for Lord Palmer
  • JCWT-F3EW
    Start with commission at 40,000 for Lord Palmer
  • 7CWT-F56W
    Start with commission at 65,000 for Lord Palmer
  • ACWT-EAEL
    Start with gold at 0 for Lord Palmer
  • 7CWT-EGEL
    Start with gold at 1,000 for Lord Palmer
  • 1CWT-E0EL
    Start with gold at 3,000 for Lord Palmer
  • VCWT-FGEL
    Start with gold at 5,000 for Lord Palmer
  • ECWT-E6YL
    Start with gold at 20,000 for Lord Palmer
  • JCWT-F3EL
    Start with gold at 40,000 for Lord Palmer
  • 7CWT-F56L
    Start with gold at 65,000 for Lord Palmer
  • ACWT-EEEA
    Start with maximum spell capacity at 0 for Lord Palmer
  • AGWT-EEEA
    Start with maximum spell capacity at 1 for Lord Palmer
  • ALWT-EEEA
    Start with maximum spell capacity at 2 for Lord Palmer
  • A8WT-EEEA
    Start with maximum spell capacity at 7 for Lord Palmer
  • BLWT-EEEA
    Start with maximum spell capacity at 10 for Lord Palmer
  • CWWT-EEEA
    Start with maximum spell capacity at 20 for Lord Palmer
  • GLWT-EEEA
    Start with maximum spell capacity at 50 for Lord Palmer
  • NWWT-EEEA
    Start with maximum spell capacity at 100 for Lord Palmer
  • ACWT-ECEE
    Start with spell power at 0 for Lord Palmer
  • ALWT-ECEE
    Start with spell power at 2 for Lord Palmer
  • AWWT-ECEE
    Start with spell power at 4 for Lord Palmer
  • A8WT-ECEE
    Start with spell power at 7 for Lord Palmer
  • BLWT-ECEE
    Start with spell power at 10 for Lord Palmer
  • CWWT-ECEE
    Start with spell power at 20 for Lord Palmer
  • GLWT-ECEE
    Start with spell power at 50 for Lord Palmer
  • NWWT-ECEE
    Start with spell power at 100 for Lord Palmer
  • NWWT-FEM8
    Start with leadership at 50 for Tynnestra
  • NWWT-EJ58
    Start with leadership at 100 for Tynnestra
  • NWWT-F458
    Start with leadership at 125 for Tynnestra
  • NWWT-FPD8
    Start with leadership at 150 for Tynnestra
  • NWWT-EVX8
    Start with leadership at 200 for Tynnestra
  • NWWT-FZ58
    Start with leadership at 250 for Tynnestra
  • ACWT-EAEY
    Start with commission at 0 for Tynnestra
  • NWWT-EAEY
    Start with commission at 100 for Tynnestra
  • 8WWT-ECEY
    Start with commission at 500 for Tynnestra
  • 4CWT-EREY
    Start with commission at 2,000 for Tynnestra
  • VCWT-FGEY
    Start with commission at 5,000 for Tynnestra
  • CCWT-ERNY
    Start with commission at 10,000 for Tynnestra
  • ECWT-E6YY
    Start with commission at 20,000 for Tynnestra
  • JCWT-F3EY
    Start with commission at 40,000 for Tynnestra
  • 7CWT-F56Y
    Start with commission at 65,000 for Tynnestra
  • ACWT-EAEN
    Start with gold at 0 for Tynnestra
  • 7CWT-EGEN
    Start with gold at 1,000 for Tynnestra
  • 1CWT-E0EN
    Start with gold at 3,000 for Tynnestra
  • VCWT-FGEN
    Start with gold at 5,000 for Tynnestra
  • ECWT-E6YN
    Start with gold at 20,000 for Tynnestra
  • JCWT-F3EN
    Start with gold at 40,000 for Tynnestra
  • 7CWT-F56N
    Start with gold at 65,000 for Tynnestra
  • ALWT-EAEC
    Start with maximum spell capacity at 0 for Tynnestra
  • ALWT-ECEC
    Start with maximum spell capacity at 1 for Tynnestra N
  • ALWT-EGEC
    Start with maximum spell capacity at 3 for Tynnestra
  • ALWT-EREC
    Start with maximum spell capacity at 7 for Tynnestra
  • ALWT-EYEC
    Start with maximum spell capacity at 10 for Tynnestra
  • ALWT-FJEC
    Start with maximum spell capacity at Q20 for Tynnestra H
  • ALWT-FENC
    Start with maximum spell capacity at 50 for Tynnestra
  • ALWT-EJ6C
    Start with maximum spell capacity at 100 for Tynnestra
  • ACWT-EAEG
    Start with spell power at 0 for Tynnestra
  • ACWT-ECEG
    Start with spell power at 1 for Tynnestra
  • ACWT-EJEG
    Start with spell power at 4 for Tynnestra
  • ACWT-EREG
    Start with spell power at 7 for Tynnestra
  • ACWT-EYEG
    Start with spell power at 10 for Tynnestra
  • ACWT-FJEG
    Start with spell power at 20 for Tynnestra
  • ACWT-FENG
    Start with spell power at 50 for Tynnestra
  • ACWT-EJ6G
    Start with spell power at 100 for Tynnestra
  • GLWT-F2M8
    Start with leadership at 50 for Mad Moham
  • KRWT-F2M8
    Start with leadership at 75 for Mad Moham
  • S0WT-F2M8
    Start with leadership at 125 for Mad Moham
  • W4WT-F2M8
    Start with leadership at 150 for Mad Moham
  • 3CWT-F2M8
    Start with leadership at 200 for Mad Moham
  • 9LWT-F2M8
    Start with leadership at 250 for Mad Moham
  • ACWT-EAE0
    Start with commission at 0 for Mad Moham
  • NWWT-EAE0
    Start with commission at 100 for Mad Moham
  • 8WWT-ECE0
    Start with commission at 500 for Mad Moham
  • 7CWT-EGE0
    Start with commission at 1,000 for Mad Moham
  • VCWT-FGE0
    Start with commission at 5,000 for Mad Moham
  • CCWT-ERN0
    Start with commission at 10,000 for Mad Moham
  • ECWT-E6Y0
    Start with commission at 20,000 for Mad Moham
  • JCWT-F3E0
    Start with commission at 40,000 for Mad Moham
  • 7CWT-F560
    Start with commission at 65,000 for Mad Moham
  • ACWT-EAER
    Start with gold at 0 for Mad Moham
  • 7CWT-EGER
    Start with gold at 1000 for Mad Moham
  • 1CWT-E0ER
    Start with gold at 3,000 for Mad Moham
  • VCWT-FGER
    Start with gold at 5,000 for Mad Moham
  • ECWT-E6YR
    Start with gold at 20,000 for Mad Moham
  • JCWT-F3ER
    Start with gold at 40,000 for Mad Moham
  • 7CWT-F56R
    Start with gold at 65,000 for Mad Moham
  • ACWT-ELEC
    Start with maximum spell capacity at 0 for Mad Moham
  • AGWT-ELEC
    Start with maximum spell capacity at for Mad Moham
  • AWWT-ELEC
    Start with maximum spell capacity at 4 for Mad Moham
  • A8WT-ELEC
    Start with maximum spell capacity at 7 for Mad Moham
  • BLWT-ELEC
    Start with maximum spell capacity at for Mad Moham
  • CWWT-ELEC
    Start with maximum spell capacity at 20 for Mad Moham
  • GLWT-ELEC
    Start with maximum spell capacity at 50 for Mad Moham
  • NWWT-ELEC
    Start with maximum spell capacity at 100 for Mad Moham
  • AWWT-EEEG
    Start with spell power at 4 for Mad Moham
  • A8WT-EEEG
    Start with spell power at 7 for Mad Moham
  • BLWT-EEEG
    Start with spell power at 10 for Mad Moham
  • CWWT-EEEG
    Start with spell power at 20 for Mad Moham
  • GLWT-EEEG
    Start with spell power at 50 for Mad Moham
  • NWWT-EEEG
    Start with spell power at 100 for Mad Moham
  • 1XYT-BGR2 + AHYT-AAG4
    Always have 1 troop in each army in battle
  • 1XYT-BGR2 + CXYT-AAG4
    Always have 20 troops in each army in battle
  • 1XYT-BGR2 + GMYT-AAG4
    Always have 50 troops in each army in battle
  • 1XYT-BGR2 + NXYT-AAG4
    Always have 100 troops in each army in battle
  • 1XYT-BGR2 + 9MYT-AAG4
    Always have 250 troops in each army in battle
  • 1XYT-BGR2 + 8XYT-ACG4
    Always have 500 troops in each army in battle
  • 2AXT-DCTG
    Never lose control of an army
  • AMBA-AA84
    Recruiting does not reduce population of troop dwellings
  • AKWA-CA9Y
    Recruitment and boat rental are free
  • RGNA-A6YY
    Armies work for free
  • CBCT-AA6T
    Never run out of days
  • AJVT-AA4L + AJTA-AA6Y
    Accept any password

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