- ADJT-CEYN
All hits are do nothing - AHJT-DA6N
All hits are very weak - A1JT-DA6N
All hits are weak - BMJT-DA6N
All hits are average - CMJT-DA6N
All hits are strong - EDJT-DA6N
All hits are very strong - S5JT-DA6N
All hits are lethal - ACVA-AAAA
Infinite time to fight - AXBA-AA3C
Infinite credits - S8AT-AABT + S8AT-AACA
Initial health for you at 144% (Maximum) - J4AT-AABT + J4AT-AACA
Initial health for you at 80% - G0AT-AABT + G0AT-AACA
Initial health for you at 60% - ERAT-AABT + ERAT-AACA
Initial health for you at 40% - CLAT-AABT + CLAT-AACA
Initial health for you at 20% - AGAT-AABT + AGAT-AACA
Initial health for you at 1% - S8AT-AAB2 + S8AT-AACJ
Initial health for opponent at 144% (Maximum) - J4AT-AAB2 + J4AT-AACJ
Initial health for opponent at 80% - G0AT-AAB2 + G0AT-AACJ
Initial health for opponent at 60% - ERAT-AAB2 + ERAT-AACJ
Initial health for opponent at 40% - CLAT-AAB2 + CLAT-AACJ
Initial health for opponent at 20% - AGAT-AAB2 + AGAT-AACJ
Initial health for opponent at 1% - AGGT-AAHY
1 globe required for you to win the match - ARGT-AAHY
3 globes required for you to win the match - A0GT-AAHY
5 globes required for you to win the match - BLGT-AAHY
10 globes required for you to win the match - CWGT-AAHY
20 globes required for you to win the match - GLGT-AAHY
50 globes required for you to win the match - AGGT-AAH2
1 globe required for opponent to win the match - ARGT-AAH2
3 globes required for opponent to win the match - A0GT-AAH2
5 globes required for opponent to win the match - BLGT-AAH2
10 globes required for opponent to win the match - CWGT-AAH2
20 globes required for opponent to win the match - GLGT-AAH2
50 globes required for opponent to win the match
Note: Codes 10 – 21 may make energy bar look act weird.
Note: Codes 22 – 33 work in 1-Player Mode only and cause only 5 globes to appear on screen.