- Both Players Start With 1/4 Energy
DAC6-6FDD - Both Players Start With 1/2 Energy
F6C6-6FDD - Both Players Start With 3/4 Energy
40C6-6FDD - Punches And Kicks (Except Flying Drop Kick) Do No Damage
DDB1-DF07 - Punches And Kicks (Except Flying Drop Kick) Do More Damage
D7B1-DF07 - Punches And Kicks (Except Flying Drop Kick) Do A Lot More Damage
D1B1-DF07 - Stomps Do No Damage
DDB0-0FA7 - Stomps Do More Damage
D7B0-0FA7 - Stomps Do A Lot More Damage
D1B0-0FA7 - Elbow Drops Do No Damage
DDEE-DF91 - Elbow Drops Do More Damage
D9EE-DF91 - Elbow Drops Do A Lot More Damage
D6EE-DF91 - Flying Elbow Drops Do No Damage
DDEE-DF21 - Flying Elbow Drops Do More Damage
D5EE-DF21 - Flying Elbow Drops Do A Lot More Damage
DCEE-DF21 - Headbutts Do No Damage
DDBB-0407 - Headbutts Do More Damage
D1BB-0407 - Headbutts Do A Lot More Damage
DBBB-0407
WWF Super Wrestlemania - Game Genie Codes
The following are known Game Genie Codes for WWF Super Wrestlemania on Super Nintendo (SNES).
- Prv:GP-1 Part II
- Next:Wheel of Fortune
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