Game Genie Code

WWF Super Wrestlemania - Game Genie Codes

The following are known Game Genie Codes for WWF Super Wrestlemania on Super Nintendo (SNES).

  • Both Players Start With 1/4 Energy
    DAC6-6FDD
  • Both Players Start With 1/2 Energy
    F6C6-6FDD
  • Both Players Start With 3/4 Energy
    40C6-6FDD
  • Punches And Kicks (Except Flying Drop Kick) Do No Damage
    DDB1-DF07
  • Punches And Kicks (Except Flying Drop Kick) Do More Damage
    D7B1-DF07
  • Punches And Kicks (Except Flying Drop Kick) Do A Lot More Damage
    D1B1-DF07
  • Stomps Do No Damage
    DDB0-0FA7
  • Stomps Do More Damage
    D7B0-0FA7
  • Stomps Do A Lot More Damage
    D1B0-0FA7
  • Elbow Drops Do No Damage
    DDEE-DF91
  • Elbow Drops Do More Damage
    D9EE-DF91
  • Elbow Drops Do A Lot More Damage
    D6EE-DF91
  • Flying Elbow Drops Do No Damage
    DDEE-DF21
  • Flying Elbow Drops Do More Damage
    D5EE-DF21
  • Flying Elbow Drops Do A Lot More Damage
    DCEE-DF21
  • Headbutts Do No Damage
    DDBB-0407
  • Headbutts Do More Damage
    D1BB-0407
  • Headbutts Do A Lot More Damage
    DBBB-0407

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