Action Replay Codes [US]
The following are known Action Replay Codes for Soldiers of Fortune on Super Nintendo (SNES).These codes are for the U.S. version of the game.
- Infinite Health for P1
7E40F064 - Infinite Health for P2 or Computer Partner
7E416564 - Infinite Lives for P1
7E009004 - Infinite Lives for P2 or Computer Partner
7E009204 - Infinite Special Attacks for P1
7E40FF06 - Infinite Special Attacks for P2 or Computer Partner
7E417406
Cheats, Secrets, Tips & Tricks
Passwords
Level Brigand and Thug Navie and Science 2 W1V19S2SH21Q CJWI9D2QQ2XF 3 RI8VDQWF0IVP RJXVD8WFPIVP 4 4I4ILIV4QVX6 4J3WLPV9XWSC
Game Genie Codes
The following are known Game Genie Codes for Soldiers of Fortune on Super Nintendo (SNES).- Smaller Food Power-Ups Heal Twice As Much
DCE0-87AD - Smaller Food Power-Ups Heal Four Times As Much
F0E0-87AD - Large Food Power-Ups Heal Twice As Much
F3E9-8FDD - Large Food Power-Ups Heal Four Times As Much
7AE9-8FDD - Only 3 Special Powers Can Be Stored Instead Of 6 (Handicap)
D0EB-8DDD - Special Power Power-Ups Are Worth 6 (Always Fill Meter)
6DEB-8D0D - Special Powers Aren’t Used Up
3CC6-870D - Infinite Lives
CBC1-E46F - Mercenary Starts With Much More Health
1D4E-5475 - Brigand Starts With Much More Health
1D44-87E5 - Gentleman Starts With Much More Health
1D41-8F85 - Navvie Starts With Much More Health
1D4B-8755 - Thug Starts With Much More Health
1D42-8F75 - Scientist Starts With Much More Health
1D4D-E4E5 - Extra Lives Cost 244 Instead Of 500
DDF6-5D50 - Skill Power-Ups Cost 44 Instead Of 300
DDF6-5DE0 - Health Power-Ups Cost 1 Instead Of 75
DFF6-5F70 - Health Power-Ups Cost 25 Instead Of 75
FBF6-5F70 - Speed Power-Ups Cost 1 Instead Of 250
DFF6-5F80 - Speed Power-Ups Cost 100 Instead Of 250
10F6-5F80 - Wisdom Power-Ups Cost 1 Instead Of 80
DFF6-5470 - Wisdom Power-Ups Cost 25 Instead Of 80
FBF6-5470 - Special Powers Cost 1 Instead Of 150
DFF6-5480 - Special Powers Cost 50 Instead Of 150
74F6-5480 - Weapon Power-Ups Cost 1 Instead Of 250
DFF6-5780 - Weapon Power-Ups Cost 100 Instead Of 250
10F6-5780 - ??? (New Special Powers?) Costs 44 Instead Of 300
DDF6-5750 - Brigand Gets Party Power As A 4th Special Power
DB40-EDE5 - Mercenary Gets Party Power As A 4th Special Power
DB40-EFE5 - Navvie Gets Party Power As A 3rd Special Power
DB40-E785 - Thug Gets Party Power As A 3rd Special Power
DB49-ED85 - Brigand Starts With Bomb Special Power
DF40-ED75 - Mercenary Starts With Bomb Special Power
DF40-EF75 - Gentleman Starts With Bomb Special Power
DF40-E475 - Navvie Starts With Bomb Special Power
DF40-E775 - Thug Starts With Bomb Special Power
DF49-ED75 - Scientist Starts With Bomb Special Power
DF49-EF75 - Brigand Starts With Shot Burst Special Power
D440-ED75 - Mercenary Starts With Shot Burst Special Power
D440-EF75 - Gentleman Starts With Shot Burst Special Power
D440-E475 - Navvie Starts With Shot Burst Special Power
D440-E775 - Thug Starts With Shot Burst Special Power
D449-ED75 - Scientist Starts With Shot Burst Special Power
D449-EF75 - Brigand Starts With Map Special Power
D740-ED75 - Mercenary Starts With Map Special Power
D740-EF75 - Gentleman Starts With Map Special Power
D740-E475 - Navvie Starts With Map Special Power
D740-E775 - Thug Starts With Map Special Power
D749-ED75 - Scientist Starts With Map Special Power
D749-EF75 - Brigand Starts With Repel Monster Special Power
D940-ED75 - Mercenary Starts With Repel Monster Special Power
D940-EF75 - Gentleman Starts With Repel Monster Special Power
D940-E475 - Navvie Starts With Repel Monster Special Power
D940-E775 - Thug Starts With Repel Monster Special Power
D949-ED75 - Scientist Starts With Repel Monster Special Power
D949-EF75 - Brigand Starts With First Aid Special Power
D140-ED75 - Mercenary Starts With First Aid Special Power
D140-EF75 - Gentleman Starts With First Aid Special Power
D140-E475 - Navvie Starts With First Aid Special Power
D140-E775 - Thug Starts With First Aid Special Power
D149-ED75 - Scientist Starts With First Aid Special Power
D149-EF75 - Brigand Starts With Freeze Monster Special Power
D540-ED75 - Mercenary Starts With Freeze Monster Special Power
D540-EF75 - Gentleman Starts With Freeze Monster Special Power
D540-E475 - Navvie Starts With Freeze Monster Special Power
D540-E775 - Thug Starts With Freeze Monster Special Power
D549-ED75 - Scientist Starts With Freeze Monster Special Power
D549-EF75 - Brigand Starts With Shield Special Power
D640-ED75 - Mercenary Starts With Shield Special Power
D640-EF75 - Gentleman Starts With Shield Special Power
D640-E475 - Navvie Starts With Shield Special Power
D640-E775 - Thug Starts With Shield Special Power
D649-ED75 - Scientist Starts With Shield Special Power
D649-EF75 - Brigand Starts With Party Power Special Power
DB40-ED75 - Mercenary Starts With Party Power Special Power
DB40-EF75 - Gentleman Starts With Party Power Special Power
DB40-E475 - Navvie Starts With Party Power Special Power
DB40-E775 - Thug Starts With Party Power Special Power
DB49-ED75 - Brigand Starts With Air Burst Special Power
DC40-ED75 - Mercenary Starts With Air Burst Special Power
DC40-EF75 - Gentleman Starts With Air Burst Special Power
DC40-E475 - Navvie Starts With Air Burst Special Power
DC40-E775 - Thug Starts With Air Burst Special Power
DC49-ED75 - Scientist Starts With Air Burst Special Power
DC49-EF75 - Brigand Starts With Distract Monster Special Power
D840-ED75 - Mercenary Starts With Distract Monster Special Power
D840-EF75 - Gentleman Starts With Distract Monster Special Power
D840-E475 - Navvie Starts With Distract Monster Special Power
D840-E775 - Thug Starts With Distract Monster Special Power
D849-ED75 - Scientist Starts With Distract Monster Special Power
D849-EF75 - Brigand Starts With Molotov Special Power
DA40-ED75 - Mercenary Starts With Molotov Special Power
DA40-EF75 - Gentleman Starts With Molotov Special Power
DA40-E475 - Navvie Starts With Molotov Special Power
DA40-E775 - Thug Starts With Molotov Special Power
DA49-ED75 - Scientist Starts With Molotov Special Power
DA49-EF75 - Brigand Starts With Ground Mine Special Power
D240-ED75 - Mercenary Starts With Ground Mine Special Power
D240-EF75 - Gentleman Starts With Ground Mine Special Power
D240-E475 - Navvie Starts With Ground Mine Special Power
D240-E775 - Thug Starts With Ground Mine Special Power
D249-ED75 - Scientist Starts With Ground Mine Special Power
D249-EF75 - Brigand Starts With Dynamite Special Power
D340-ED75 - Mercenary Starts With Dynamite Special Power
D340-EF75 - Gentleman Starts With Dynamite Special Power
D340-E475 - Navvie Starts With Dynamite Special Power
D340-E775 - Thug Starts With Dynamite Special Power
D349-ED75 - Scientist Starts With Dynamite Special Power
D349-EF75 - Brigand Starts With Destroy Nodes Special Power
D040-ED75 - Mercenary Starts With Destroy Nodes Special Power
D040-EF75 - Gentleman Starts With Destroy Nodes Special Power
D040-E475 - Navvie Starts With Destroy Nodes Special Power
D040-E775 - Thug Starts With Destroy Nodes Special Power
D049-ED75 - Scientist Starts With Destroy Nodes Special Power
D049-EF75
Note: When using the following codes, ignore the Special Power Indicator when you hire your crew. You will get what you have the code set to.
Note: With these remaining codes, you receive “Destroy Nodes” Special Power even though it says “Map Special Power”.