- 10 Green Jemeralds For An Extra Life
FDC3-6DA4 - 50 Green Jemeralds For An Extra Life
9DC3-6DA4 - Each Green Jemerald Gives You A Life
DDC3-6F04 - Slower Timer
5D66-DFA7 - Faster Timer
F366-DFA7 - Die When Touched (Regardless Of Jemeralds)
6DCB-A404
6DCC-A4D4 - Infinite Time
DD6B-DF07 - Time Goes By 2X As Fast
D46B-DF07 - Time Goes By 4X As Fast
D06B-DF07 - Each Green Jemerald Is Worth 3
D7C2-6704 - Each Green Jemerald Is Worth 9
DBC2-6704 - Each Green Jemerald Is Worth 19
FBC2-6704 - Each Green Jemerald Is Worth 25 (Extra Life On Each One)
49C2-6704 - Infinite Lives
DDCA-AD04
DDBB-6D61 - Start With 1 Life Instead Of 5
DF83-D765 - Start With 3 Lives
D783-D765 - Start With 9 Lives
DB83-D765 - Start With 19 Lives
FB83-D765 - Start With 50 Lives
9D83-D765 - Start With 99 Lives
BB83-D765 - Walkthrough Enemies If You Have No Red Jemeralds
1DCC-A4D4 - Don’t Lose All Red Jemeralds When You Get Hit
D4CB-A7D4 - Don’t Lose Green Jemeralds When You Fall And Die
C2BB-6FA1 - No Enemies Or Jemeralds (Good For Exploring, Switch Off Effects To Advance)
8BAB-6DD9 - Red Jemeralds Set To 10 After You Get Hit (Must Have At Least 1)
FFCB-A7D4
Skuljagger: Revolt of the Westicans - Game Genie Codes
The following are known Game Genie Codes for Skuljagger: Revolt of the Westicans on Super Nintendo (SNES).
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