Wait a minute… achievements? I don’t remember achievements for this game. That is because there were not any, but there are now! See Below
You Cleared the Game With Johnny Cage
You Cleared the Game with Kano
You Cleared the Game with Rayden
You Cleared the Game with Liu Kang
You Cleared the Game with Scorpion
You Cleared the Game with Sub-Zero
You Cleared the Game with Sonya
You Defeated Goro
You Cleared the Game on Any Difficulty Setting
You Cleared the Game on Default Difficulty or Higher
You Cleared the Game on Very Hard Difficulty
You Have Found Reptile (Any Difficulty)
You Found Reptile on Default Difficulty or Higher
You Found Reptile on Very Hard Difficulty
You Performed Johnny Cage’s Fatality
You Performed Kano’s Fatality
You Performed Rayden’s Fatality
You Performed Liu Kang’s Fatality
You Performed Scorpion’s Fatality
You Performed Sub-Zero’s Fatality
You Performed Sonya’s Fatality
Perform Liu Kang’s Fatality on the Pit Stage
You Broke Wood
You Broke Stone
You Broke Steel
You Broke Ruby
You Broke Diamond
You Scored 1 Million Points (Any Game Mode)
You Scored 5 Million Points (Any Game Mode)
You Scored 10 Million Points (Any Game Mode)
5 Wins in a Row (Any Game Mode)
15 Wins in a Row (Any Game Mode)
25 Wins in a Row (Any Game Mode)
RetroAchievements.org is a community who collaborates and competes with one another to earn custom-made achievements in classic games through emulation. Achievements are made by and for the community. New achievements for the wide variety of games as well as new games are added regularly. Not already participating but eager to? Sign Up Here!
Cheats, Secrets, Tips & Tricks
Cheat Mode
Press Down, Up, Left(2), A, Right, Down at the Main menu.
Fight as Goro
Complete the game. When the text “The End” appears, hold Up/Left + Select + A until the Title Screen appears. Press Start to begin a new game.
Fight Against Reptile
Play the game until reaching the Pit. Achieve a double Flawless Victory without blocks and perform a fatality to end the match.
Game Genie Codes
The following are known Game Genie Codes for Mortal Kombat on Super Nintendo (SNES).- Infinite Time
C9B2-17AF - Each Round Is 199 Seconds (Time Counts Down Twice)
D466-3D04 - Each Round Is 90 Seconds
BF66-3DD4
DD66-3D04 - Each Round Is 80 Seconds
6F66-3DD4
DD66-3D04 - Each Round Is 70 Seconds
5F66-3DD4
DD66-3D04 - Each Round Is 60 Seconds
1F66-3DD4
DD66-3D04 - Each Round Is 50 Seconds
9F66-3DD4
DD66-3D04 - Each Round Is 40 Seconds
0F66-3DD4
DD66-3D04 - Each Round Is 30 Seconds
7F66-3DD4
DD66-3D04 - Each Round Is 20 Seconds
4F66-3DD4
DD66-3D04 - Each Round Is 10 Seconds
FF66-3DD4
DD66-3D04 - Always Fight In The Courtyard
DD6A-47AF - After 1st Match, Almost Always Fight At The Palace Gates
CB6A-44AF
DF6A-47DF - After 1st Match, Almost Always Fight In The Warrior Shrine
CB6A-44AF
D46A-47DF - After 1st Match, Almost Always Fight In The Pit
CB6A-44AF
D76A-47DF - After 1st Match, Almost Always Fight In The Throne Room
CB6A-44AF
D06A-47DF - After 1st Match, Almost Always Fight In Goro’s Lair
CB6A-44AF
D96A-47DF - After 1st Match, Almost Always Fight In The Bottom Of The Pit (Screen Says Goro’s Lair)
CB6A-44AF
D16A-47DF - Almost Always Fight Johnny Cage
CBBA-394F
DDBA-391F - Almost Always Fight Kano
CBBA-394F
DFBA-391F - Almost Always Fight Rayden
CBBA-394F
D4BA-391F - Almost Always Fight Liu Kang
CBBA-394F
D7BA-391F - Almost Always Fight Scorpion
CBBA-394F
D0BA-391F - Almost Always Fight Sub-Zero
CBBA-394F
D9BA-391F - Almost Always Fight Sonya Blade
CBBA-394F
D1BA-391F - Almost Always Fight Goro (Don’t Use Kano’s Or Johnny Cage’s Finishing Move On Goro)
CBBA-394F
D5BA-391F - Start On Match 2
DF61-14DD - Start On Match 3
D461-14DD - Start On Match 4
D761-14DD - Start On Match 5
D061-14DD - Start On Match 6
D961-14DD - Start On Mirror Match(tm)
D161-14DD - Start On Endurance 1 Match
D561-14DD - Start On Endurance 2 Match
D661-14DD - Start On Endurance 3 Match
DB61-14DD - Start On Match With Goro
DC61-14DD - Start On Match With Shang Tsung
D861-14DD - Always Get Flawless Victory Bonus
6DB8-3D67 - First Strike Of Any Kind Wins Round
DDBC-370F - All Strikes Do Minimal Damage (All Equal To 1 Hit Point) (2-Player Game Only, Don’t Choose Handicap For Either Player)
DDBF-1FA4 - Can Make Player 1 Nearly Invincible In 2-Player Game
D881-404F
Note: For this code, go to the options screen, move Player 1’s handicap bar all the way to the right. Player 1 will now only take 1 hit point for each strike. - All Throws Do More Damage
56B9-4DAD - Kano’s High Punch Does More Damage
F320-1914 - Kano’s Low Punch Does More Damage
F320-15C4 - Kano’s High Kick Does More Damage
0626-1514 - Kano’s Low Kick Does More Damage
062B-19C4 - Kano’s Head Blow Does More Damage
0621-1044 - Kano’s Knee Does More Damage
0629-1934 - Kano’s Crouched Kick Does More Damage
7A26-1944 - Kano’s Uppercut Does More Damage
5625-1134 - Kano’s Roundhouse Kick Does More Damage
1D27-1544 - Kano’s Foot Sweep Does More Damage
7A25-10C4 - Kano’s Flying Punch Does More Damage
082C-1144 - Kano’s Knife Does More Damage (Only At Close Distance)
0824-11C4 - Johnny Cage’s High Punch Does More Damage
F32C-4944 - Johnny Cage’s Low Punch Does More Damage
F32C-4514 - Johnny Cage’s High Kick Does More Damage
062B-40C4 - Johnny Cage’s Low Kick Does More Damage
042B-4134 - Johnny Cage’s Head Blow Does More Damage
7A2A-4144 - Johnny Cage’s Knee Does More Damage
0622-4014 - Johnny Cage’s Crouched Kick Does More Damage
F628-4534 - Johnny Cage’s Uppercut Does More Damage
5622-41C4 - Johnny Cage’s Roundhouse Kick Does More Damage
1D26-4114 - Johnny Cage’s Foot Sweep Does More Damage
7A28-49C4 - Johnny Cage’s Flying Punch Does More Damage
0826-4044 - Johnny Cage’s Shadow Kick Does More Damage
9C20-41C4 - Johnny Cage’s Fireball Does More Damage (Only At Close Distance)
0821-4914 - Johnny Cage’s Split Punch Does More Damage
1129-4544 - Liu Kang’s High Punch Does More Damage
F323-C034 - Liu Kang’s Low Punch Does More Damage
F323-C544 - Liu Kang’s High Kick Does More Damage
0624-30C4 - Liu Kang’s Low Kick Does More Damage
0624-3134 - Liu Kang’s Head Blow Does More Damage
7A28-C534 - Liu Kang’s Knee Does More Damage
062E-C914 - Liu Kang’s Crouched Kick Does More Damage
7A2F-3114 - Liu Kang’s Uppercut Does More Damage
562F-3044 - Liu Kang’s Roundhouse Kick Does More Damage
1D22-C1C4 - Liu Kang’s Foot Sweep Does More Damage
7A2D-3934 - Liu Kang’s Flying Punch Does More Damage
0827-3514 - Liu Kang’s Special Flying Kick Does More Damage
9C28-C9C4 - Liu Kang’s Fireball Does More Damage (Only At Close Distance)
082A-C144 - Sonya Blade’s High Punch Does More Damage
F32F-393F - Sonya Blade’s Low Punch Does More Damage
F324-304F - Sonya Blade’s High Kick Does More Damage
9023-C01F - Sonya Blade’s Low Kick Does More Damage
9F23-C1CF - Sonya Blade’s Head Blow Does More Damage
7A2E-C03F - Sonya Blade’s Knee Does More Damage
062E-C54F - Sonya Blade’s Crouched Kick Does More Damage
7A2D-35CF - Sonya Blade’s Uppercut Does More Damage
5624-311F - Sonya Blade’s Roundhouse Kick Does More Damage
1122-C14F - Sonya Blade’s Foot Sweep Does More Damage
7A2A-C53F - Sonya Blade’s Flying Punch Does More Damage
0827-313F - Sonya Blade’s Leg Grab Does More Damage
5620-17A7 - Sonya Blade’s Sonic Rings Does More Damage (Only At Close Distance)
0822-C13F - Sonya Blade’s Special Flying Kick Does More Damage
0827-313F - Rayden’s High Punch Does More Damage
F324-C914 - Rayden’s Low Punch Does More Damage
F327-C934 - Rayden’s High Kick Does More Damage
092F-C034 - Rayden’s Low Kick Does More Damage
042F-C544 - Rayden’s Head Blow Does More Damage
7A29-C0C4 - Rayden’s Knee Does More Damage
0629-C134 - Rayden’s Crouched Kick Does More Damage
F620-C114 - Rayden’s Uppercut Does More Damage
5621-C944 - Rayden’s Roundhouse Kick Does More Damage
9C2D-C1C4 - Rayden’s Foot Sweep Does More Damage
7A20-C044 - Rayden’s Flying Punch Does More Damage
082D-C014 - Rayden’s Flying Thunderbolt Does More Damage
9C22-1514 - Rayden’s Lightning Does More Damage (Only At Close Distance)
0823-19C4 - Scorpion’s, Sub-Zero’s And Reptile’s High Punch Do More Damage
F328-3934 - Scorpion’s, Sub-Zero’s And Reptile’s Low Punch Do More Damage
F32A-3044 - Scorpion’s, Sub-Zero’s And Reptile’s High Kick Do More Damage
062E-39C4 - Scorpion’s, Sub-Zero’s And Reptile’s Low Kick Do More Damage
062E-3534 - Scorpion’s, Sub-Zero’s And Reptile’s Head Blow Do More Damage
7A22-30C4 - Scorpion’s, Sub-Zero’s And Reptile’s Knee Do More Damage
062A-3114 - Scorpion’s, Sub-Zero’s And Reptile’s Crouched Kick Do More Damage
F62F-41C7 - Scorpion’s, Sub-Zero’s And Reptile’s Uppercut Do More Damage
562C-35C4 - Scorpion’s, Sub-Zero’s And Reptile’s Roundhouse Kick Do More Damage
1D2F-4017 - Scorpion’s, Sub-Zero’s And Reptile’s Foot Sweep Do More Damage
7A2D-4147 - Scorpion’s, Sub-Zero’s And Reptile’s Flying Punch Do More Damage
0823-3944 - Sub-Zero’s And Reptile’s Deep Freeze Do More Damage
462C-3914 - Sub-Zero’s And Reptile’s Slide Do More Damage
4525-3144 - Scorpion’s And Reptile’s Harpoon Do More Damage
F626-31C4 - Scorpion’s And Reptile’s Scorpion Split Do More Damage
0823-3944 - Both Players Are Invisible
7F31-4DDE - High Pitched Voices!
DD68-6DD0 - As Kang Does A Special Flying Kick, He’ll Spit A Fireball
822A-34DD - As Liu Kang Does His Special Flying Kick An Enemy Will Fry Into A Skeleton
2D2A-34DD - Get To Fight Reptile (Do A Double Flawless Victory And Do A Fatality)
6D67-3FOD - Changes Speed Of Rayden’s Torpedo
6C2A-146D - See GoldenRod (Hidden Character) In MK 1
66B8-14DD
Note: Put P1 on Rayden but do not push anything, then put P2 on Rayden, then hit RIGHT on controller 2 to see Goldenrod. - No Fighter Select Screen!
EEB3-14DD - The Computer Opponent (CPU) Has To Win An Infinite Number of Rounds To Win the Match, But You Only Have To Win 2
A3CA-4D6D - You Skip Over Every Other Opponent On The “Battle Plan”
33B6-C4D7 - Player 1 And CPU Start With More Energy
E2BE-3FA4 - First Person That Gets Hit Loses (Against The CPU)
DFBE-3FA4 - Lets You Start Fighting Before It Says “Fight”
DD62-3464 - Enable High Score Entry (After Any Loss)
8084CF83 - Player 2 Can Never Win A Round
EEC9-14DA
Note: If you let the number of Rounds get above 5, you get a Game Over. - Sudden Death Mode
EEC9-140A
Note: Whoever wins Round 2 will win the Match. - Invisible Players
3C6F-3FAF - Have Several Minutes Worth of Fatality Time
5EB5-3F64
Note: With the next 6 codes, switch off effects after Rounds start and then switch back on after the Round ends.
Note: For the next 8codes, switch off effects when you are supposed to be fighting Shang Tsung.
Game Genie Codes [JP]
The following are known Game Genie Codes for Mortal Kombat on Super Nintendo (SNES).- Infinite Continues
6D6D-C69F
Preformatted .CHT File (Action Replay) [EU / US]
The following is a preformatted .CHT file for Mortal Kombat on Super Nintendo (SNES). These files have been collected from around the web and may not be all inclusive. Be sure to check the code pages and other preformatted files, if applicable, for additional codes if what you are looking for is not included.You can also use the codes out of this file manually on the appropriate device or software.
cheats = 2 cheat0_desc = "P1 Has Infinite Health" cheat0_code = "7E04F9A1" cheat0_enable = false cheat1_desc = "P2 Has No Health" cheat1_code = "7E04FB00" cheat1_enable = false