- Infinite Continues
C2C4-47AA - Start With 0 Continues
DF8C-CDDA - Start With 2 Continues
D78C-CDDA - Start With 6 Continues
D58C-CDDA - Start With 8 Continues
DB8C-CDDA - Player 1 Is Invincible
C2B1-14F7 - Player 2 Or Computer Is Killed By One Hit
DDB5-1FF7 - Player 2 Or Computer Is Invincible
C2B5-14F7 - Player 1 Is Killed By One Hit
DDB1-1FF7 - Disable Throws (2-Player Mode)
622B-C7AC - Infinite Time
6DC7-1DAA - Mileena’s Sai Throw Does Massive Damage
06E1-17D4 - Liu Kang’s High Fireball Does Massive Damage
06E9-1DD7 - Kung Lao’s Hat Throw Does Massive Damage
06E2-1767 - Cage’s Shadow Kick Does Massive Damage
06EF-4767 - Reptile’s Force Ball Does Massive Damage
06EB-17AF - Shang Tsung’s Flaming Skull Attack Does Massive Damage
06E0-4FA4 - Kitana’s Fan Throw Does Massive Damage
06E9-17A4 - Baraka’s Blade Spark Does Massive Damage
06EE-C4A4 - Rayden’s Lightning Bolt Does Massive Damage
06E4-34DF - Always Fight Kung Lao
CBC6-3D6E
DDC6-3DAE - Always Fight Liu Kang
CBC6-3D6E
DFC6-3DAE - Always Fight Cage
CBC6-3D6E
D4C6-3DAE - Always Fight Baraka
CBC6-3D6E
D7C6-3DAE - Always Fight Kitana
CBC6-3D6E
D0C6-3DAE - Always Fight Mileena
CBC6-3D6E
D9C6-3DAE - Always Fight Shang Tsung
CBC6-3D6E
D1C6-3DAE - Always Fight Rayden
CBC6-3D6E
D5C6-3DAE - Always Fight Sub-Zero
CBC6-3D6E
D6C6-3DAE - Always Fight Reptile
CBC6-3D6E
DBC6-3DAE - Always Fight Scorpion
CBC6-3D6E
DCC6-3DAE - Always Fight Jax
CBC6-3D6E
D8C6-3DAE - Always Fight Kintaro
CBC6-3D6E
DAC6-3DAE - Always Fight Shao Kahn
CBC6-3D6E
D2C6-3DAE - Always Fight Smoke
CBC6-3D6E
D3C6-3DAE - Always Fight Noob Saibot
CBC6-3D6E
DEC6-3DAE - Always Fight Jade
CBC6-3D6E
FDC6-3DAE - Scorpion’s Trip Is Disabled
E127-176E - Awesome Fatalities
CDEE-1F0A
Note: This changes the Fatalities to some extreme versions. - Mileena’s Roll Always Bounces Up Like Blocked
2228-37AE - Mileena’s Roll Doesn’t Bounce When Blocked
DD28-37AE - Lao’s Hat High, Can Pull And Rethrow Quickly
57E9-C76A - Lao Dive Kick Never Connects
6D3B-47DA - Lao Dive Kick Never Connects, And Makes Random Sounds
D935-47DA - Win 1 Round To See Ending
FFC2-1F6A - 1 Round Wins Match P1
C7C2-1F6A - Some Kicks Are Ultra Slow
FFB4-3FF7 - Almost All Kicks Are Ultra Slow
DDB4-3FF7 - 2P Plays As Current CPU Opponent
BBB0-37AE - 5 Rounds of Fighting, Then Gameover
BBBE-37AE - Many Sprites Are Scrambled (i.e. Dragon On Tomb Stage, New Champ Medal, Etc.)
F9AC-3FF7 - Both Players Locked Together On Far Left
88E9-44B7 - Player Color Inverted, Normal, Invisible Depending On Stage And Current Location
C4E8-44B7 - Different Projectiless Only Useful At Different Range, Some Not At All
C4EA-44B7 - Scrambled Fighters
2469-340F - When You Select Players, It Plays A Random Sound (Players Don’t Pose On Select Screen)
EEE5-140A - Mileena’s Telekick, Roll Combo
DD20-37AE
BB28-376E
Note: Be sure to use the next code with this one or the game could freeze. - Mileena’s Roll Is Superfast (Better Version Than Previous Version)
442B-3F6E - Mileena’s Roll Is Superfast And Goes Out of Full Screen/Glitches
172B-3F6E - Mileena’s Roll Doesn’t Travel
DD2B-3F6E - Alter Mileena’s Speed Modifier
**2B-3F6E - Mileena’s Roll Only Useful In Close Quarters
D828-3D6E - Mileena’s Roll Needs Practice
7728-3D6E - Mileena’s Roll Is Bouncy Except In Close
7828-3D6E - Mileena’s Roll Is Flawless
0E28-3D6E - Mileena’s Roll Causes P2 Glitch Jump
0228-3D6E - No In-Fight Music Except For Finishing Move
0A28-3D6E - Blood Never Hits The Ground, More Blood (A Slower Game)
82B4-3404 - Mileena Roll Skips Across The Screen A Little Way
1325-346E - Liu Kang’s Recovers From Low Fire Really Quick
6D68-37DE - Liu’s Air Fire Locks Him In Place In Air
6D66-376E - Liu’s High Ground Fire Is Disabled
6D63-376E - Air Fire Hangs In Air Until You Throw High Or Low Fire
6D65-376E - Uppercuts Take Longer To Direct Opponent
EE67-1467 - Weird Fights (Some Attacks Don’t Hit, Including Projectiles; Try Different Fatalities)
41B0-C4F7 - Backgrounds Weird/Misplaced BG Layers
346C-37AF - Enable Pause Anywhere In Game
3464-340F - Enable Raiden’s Shock-Grab When Fighting Computer (Either Version)
DDC1-3FA1 - Have 127 Times More Fatality Time (MK2 V1.0)
5EC2-CF02 - Enable All 2-Player Rules/Moves When Fighting Computer
6DCF-4D9D - Have 127 Times More Fatality Time (MK2 V1.1)
5EC3-CF02 - Enable All 2-Player Rules/Moves When Fighting Computer (MK2 V1.1)
6DCF-4F9D
Note: For the following “Always Fight” codes, they only work on a 1-Player Game and you cannot see an ending.