Game Genie Code

Gradius III - Game Genie Codes

The following are known Game Genie Codes for Gradius III on Super Nintendo Entertainment System (SNES).

  • Start With 1 Life Instead Of 3
    DD8B-6DA4
  • Start With 2 Lives
    DF8B-6DA4
  • Start With 4 Lives
    D78B-6DA4
  • Start With 5 Lives
    D08B-6DA4
  • Start With 9 Lives
    D68B-6DA4
  • Start With 16 Lives
    DE8B-6DA4
  • Start With 31 Lives
    F38B-6DA4
  • Infinite Lives
    3C8E-DDD7
    3C8E-DD07
  • Start With 1 Credit Instead Of 4 (Use For 1-Player Game Only)
    DFC3-DF0D
  • Start With 2 Credits
    D4C3-DF0D
  • Start With 6 Credits
    D1C3-DF0D
  • Start With 7 Credits
    D5C3-DF0D
  • Start With 8 Credits
    D6C3-DF0D
  • Start With 9 Credits
    DBC3-DF0D
  • Infinite Credits
    C227-6DDD
  • Makes Earwig Scorpion (Stage 1 Mayor) Much Easier To Defeat
    DFBB-A766
  • Makes Bubble Brain (Stage 2 Mayor) Dasier To Defeat
    DFB1-6F6C
  • Weapons Status Gauge Remains At Current Level After A Weapon Is Selected
    3C29-0704
    3C29-0764
  • Enemies Shoot At You More
    CBAF-D7AD
    DFA4-DDDD
  • Infinite Konami Code Use
    C2A9-0DDD
    Note: Now you can use it with every life. Pause the game then press Up, Up, Down, Down, L, R, L, R, B, A, then Start, for a full power-up.
  • Starting Weapon Modifier
    ??8C-67D4
  • Infinite Mega-Crush Until You Get Another Orb
    C929-0704
  • Invincibility
    6D2D-D464
  • Enable Arcade Option
    D78F-D4AF
  • Konami Powerup Code Modifiers

  • Main Weapon
    ??A9-040D
    Modifiers
    • D4: Double
    • D7: Tailgun
    • D0: Back Double
    • D9: Vertical
    • D1: Twin Laser
    • D5: Laser
    • D6: Twin Laser
    • DB: Charged Laser
    • DC: Laser
  • Missiles For Ship Configuration 1
    ??C8-A4A0
    Modifiers
    • D8: Missile
    • DA: Spread Bomb
    • D2: 2-Way Missile
    • D3: Name?
    • DE: Name?
  • Missiles For Ship Configuration 2
    ??CA-ADA0
    Note: Same modifiers as “Missiles For Ship Configuration 1”.
  • Missiles For Ship Configuration 3
    ??CA-A4A0
    Note: Same modifiers as “Missiles For Ship Configuration 1”.
  • Missiles For Ship Configuration 4
    ??C2-ADA0
    Note: Same modifiers as “Missiles For Ship Configuration 1”.
  • Speed Level
    ??A9-0FDD
    Modifiers
    • DF: Level 1
    • D4: Level 2
    • D7: Level 3
    • D0: Level 4

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