- 2-Point Shots Worth 3, 3-Point Shots Worth 4
76BF-A4AF - All Shots Worth 1 Point
1BBF-A7DF
DFBF-A70F - All Shots Worth 3 Points
1BBF-A7DF
D7BF-A70F - All Shots Worth 4 Points
1BBF-A7DF
D0BF-A70F - All Shots Worth 5 Points
1BBF-A7DF
D9BF-A70F - All Shots Worth 6 Points
1BBF-A7DF
D1BF-A70F - Each Half Is 0:30 Instead Of 1:30
DDB4-67DF - Each Half Is 2:30
D4B4-67DF - Each Half Is 3:30
D7B4-67DF - Each Half Is 4:30
D0B4-67DF - Start With $65,296 Instead Of $10,000
EEC5-6F16 - Start With $8,398,608
6DC5-64C6 - Start With $16,721,680
EEC5-64C6 - No Money Is Deducted From Your Total When You Trade A Player (But You Must Have Enough Money To Make The Trade)
C2BE-6D4B
C2BE-644B - Trade Players For Free
C2BE-6D4B
C2BE-644B
6DBE-AD4B - Timer Continues To Count When It Is Normally Stopped (Time-Out By Pressing START)
DDB7-67DF - Each Basket Worth 80 Points
D5BF-A70F
Bill Laimbeer’s Combat Basketball - Game Genie Codes
The following are known Game Genie Codes for Bill Laimbeer’s Combat Basketball on Super Nintendo (SNES).
- Prv:Thunder Spirits
- Next:Wayne’s World
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