Game Genie Code

ActRaiser - Action Replay Codes [US]

The following are known Action Replay Codes for ActRaiser on Super Nintendo Entertainment System (SNES).

  • Start With 1/2 Energy
    02BE6004

    Note: First Game Only

  • Infinite Health
    7E001D08
  • Infinite Health
    7E001D0D
  • Infinite Health
    7E001D22
  • Maximum Body HP
    7E001E18
  • Have Sword Shot
    7E00E480
  • Infinite Lives
    7E001C09
  • Infinite Lives
    7E001C98
  • Infinite SP
    7E0282FF
  • Invinciblility
    7E08C61E
  • Invincibility
    008824EA
    008825A9
    008A2608
  • Angel is Invincible
    7E0B0911
  • 255 Magic Points
    7E02F82F
  • Infinite Magic
    7E002105
  • Score Modifier
    7E001FXX
    7E0020XX
  • Bosses 1-Hit Deaths
    7E0BCC00
  • Magic Modifier Slot 1
    7E029BXX

    Note: 01 – Aura | 02 – Stardust | 03 – Fire | 04 – Light

  • Magic Modifier Slot 2
    7E029AXX

    Note: 01 – Aura | 02 – Stardust | 03 – Fire | 04 – Light

  • Magic Modifier Slot 3
    7E0299XX

    Note: 01 – Aura | 02 – Stardust | 03 – Fire | 04 – Light

  • Magic Modifier Slot 4
    7E029CXX

    Note: 01 – Aura | 02 – Stardust | 03 – Fire | 04 – Light

  • Fillmore Can Grow
    7F9EFA7F
  • Monster Lairs are empty in Fillmore
    7F96B800
    7F96BA00
    7F96BC00
    7F96BE00
  • Bloodpool Can Grow
    7F9EFC7F
  • Monster Lairs are empty in Bloodpool
    7F96C000
    7F96C200
    7F96C400
    7F96C600
  • Kasandora Can Grow
    7F9EFE7F
  • Monster Lairs are empty in Kasandora
    7F96C800
    7F96CA00
    7F96CC00
    7F96CE00
  • Aitos Can Grow
    7F9F007F
  • Monster Lairs are empty in Aitos
    7F96D000
    7F96D200
    7F96D400
    7F96D600
  • Marahna Can Grow
    7F9F027F
  • Monster Lairs are empty in Marahna
    7F96D800
    7F96DA00
    7F96DC00
    7F96DE00
  • Northwall Can Grow
    7F9F047F
  • Monster Lairs are empty in Northwall
    7F96E000
    7F96E200
    7F96E400
    7F96E600
  • Super Population Growth
    7E0218FF

    Note: This code will make the population grow to the maximum level it can grow at the time.

  • Infinite Energy in Sim Mode
    7E028608
  • Sword Does Nothing
    008A40DD
  • Eliminate any Enemy by Touching It
    008A30DD
  • Crazy Walk
    7E08C949
  • Have Fireball as Selected Magic
    7E02AC01
  • Have Star Rain as Selected Magic
    7E02AC02
  • Have Energy Balls as Selected Magic
    7E02AC03
  • Have Call for Power as Selected Magic
    7E02AC04
  • Item Slot 1 Modifier
    7E02A2XX

    Note: Reference the Item Table below to replace the XX with the desired item.

  • Item Slot 2 Modifier
    7E02A3XX

    Note: Reference the Item Table below to replace the XX with the desired item.

  • Item Slot 3 Modifier
    7E02A4XX

    Note: Reference the Item Table below to replace the XX with the desired item.

  • Item Slot 4 Modifier
    7E02A5XX

    Note: Reference the Item Table below to replace the XX with the desired item.

  • Item Slot 5 Modifier
    7E02A6XX

    Note: Reference the Item Table below to replace the XX with the desired item.

  • Item Slot 6 Modifier
    7E02A7XX

    Note: Reference the Item Table below to replace the XX with the desired item.

  • Item Slot 7 Modifier
    7E02A8XX

    Note: Reference the Item Table below to replace the XX with the desired item.

  • Item Slot 8 Modifier
    7E02A9XX

    Note: Reference the Item Table below to replace the XX with the desired item.

  • Almost Invincible in Action Sequences
    008A24DD
  • Faster Timer
    02BC8B10
  • Slower Timer
    02BC8B50
  • Stop Timer
    02BC9800
  • Infinite Time in Battle
    7E00E702

    Note: After you defeat the boss, you will need to turn this code off in order to complete the Stage.

  • Infinite Time
    7E00E600
    7E00E703
  • Infinite Time
    7E00E699
  • Gives You 9 Lives in The Battle Scenes
    7E001C08

    Note: You have to switch off at the end of the Stage to continue.

  • Item Reference List

    • 01: Magical Fire (Magic)
    • 02: Magical Stardust (Magic)
    • 03: Magical Aura (Magic)
    • 04: Magical Light (Magic)
    • 05: Source of Light
    • 06: Source of Magic
    • 07: Loaf of Bread
    • 08: Wheat
    • 09: Herb
    • 0A: Bridge
    • 0B: Harmonious Music
    • 0C: Ancient Tablet
    • 0D: Ancient Tablet 2
    • 0E: Magic Skull
    • 0F: Sheep’s Fleece
    • 10: Bomb
    • 11: Bomb
    • 12: Bomb
    • 13: Compass
    • 14: Strength of Angel
    • 15: Dummy Data

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