- Each Round Is 69 Seconds
063 7B4 C4E - Each Round Is 29 Seconds
023 7B4 C4E - Infinite Time
00B 40C 3BE - Infinite Credits
004 2D6 19E - Blood
DEB 9F6 5D3 - Player 1 Is Invincible
003 48B F79 - Player 1 Starts With 1/2 Health
240 BFD C4B - Player 2 Usually Starts With 1/2 Health
240 C5D C4B - Punches Do More Damage
20B 06F F7A - Most Kicks Do More Damage
2CB 26F C42 - Foot Sweeps Do More Damage
30B 86F C42 - Flying Punches Do More Damage
30B 2EF D5A - Uppercuts Do More Damage
33B 56F A2E - Throws Do More Damage
2AF 237 D5A - Sonya Blade’s Leg-Grab Does More Damage
2BB 76F F7A - Scorpion’s Harpoon Does More Damage
2BB 66F F7A - Rayden’s Flying Thunderbolt Does More Damage
2BB 6EF F7A - Johhny Cage’s Shadow Kick Does More Damage
2BB 4EF D56 - Some Other Special Moves Do More Damage
37B 36F D52 - Start On Match 2
01B C9A E6A - Start On Match 3
02B C9A E6A - Start On Match 4
03B C9A E6A - Start On Match 5
04B C9A E6A - Start On Mirror Match
05B C9A E6A - Start On Endurance Match 1
06B C9A E6A - Start On Endurance Match 2
07B C9A E6A - Start On Endurance Match 3
08B C9A E6A - Start On Match Against Goro
09B C9A E6A - Start On Match Against Shang Tsung
0AB C9A E6A - Start With 1 Credit
02B E1A F76 - Start With 5 Credits
06B E1A F76 - Start With 10 Credits
0BB E1A F76
Mortal Kombat - Game Genie Codes
The following are known Game Genie Codes for Mortal Kombat on SEGA Game Gear.
- Prv:Ristar
- Next:Space Harrier
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