Game Genie Code

Earthworm Jim - Game Genie Codes

The following are known Game Genie Codes for Earthworm Jim on SEGA Game Gear.

  • Start With 1/4 Energy
    194-D86-7FB
  • Start With 1/2 Energy
    324-D86-7FB
  • Start With 3/4 Energy
    4B4-D86-7FB
  • Start With 3000 Bullets
    B84-DD6-4C9
    8B4-E26-E66
  • Start With 4000 Bullets
    AO4-DD6-4C9
    8C4-E26-E66
  • Start With 5000 Bullets
    884-DD6-4C9
    904-E26-E66
  • Start With 6000 Bullets
    704-DD6-4C9
    944-E26-E66
  • Start With MEGA Ammo
    FF4-DD6-4C9
    FF4-E26-E66
  • Infinite Lives
    3A4-0EC-2A2
  • Infinite Energy
    3A3-B4C-2A2
  • Infinite Gun
    3A5-53A-2A2
  • Flash Longer When Hit On The Ground
    885-7C9-A2A
  • Don’t Flash At All When Hit On The Ground
    885-7C9-A2A
  • One Hit & You’re Invincible
    3AE-01F-2A2
  • Invincible
    18D-EAF-6EA
  • Gun Pick-Ups Worth Nothing
    002-5CC-C49
  • Gun Pick-Ups Worth 1
    012-5CC-C49
  • Gun Pick-Ups Worth 25
    192-5CC-C49
  • Gun Pick-Ups Worth 50
    322-5CC-C49
  • Gun Pick-Ups Worth A Lot
    FF2-5CC-C49
  • Energy Pick-Ups Worth Nothing
    002-3BC-B3A
  • Energy Pick-Ups Worth 1
    012-3BC-B3A
  • Energy Pick-Ups Worth 25
    192-3BC-B3A
  • Energy Pick-Ups Worth 50
    322-3BC-B3A
  • Energy Pick-Ups Worth A Lot
    FF2-3BC-B3A

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