Game Genie Code

Resident Evil 2 - Action Replay Codes [EU]

The following are known Action Replay Codes for Resident Evil 2 on Nintendo 64 (N64).

Device Compatibility: Action Replay & GameShark

Master Code – Must Be On
F10004F0 0000
F10004F2 0000

Infinite Ammo slot 2 XX = item
810E59CC XXFF

14 = 9mm Bullets
15 = Shotgun Ammo
16 = Magnum Bullets
17 = Fuel
18 = Grenade Rounds
19 = Flame Rounds
1A = Acid Rounds
1B = Machine Bullets
1C = Spark Shot Ammo
1D = Bowgun Ammo
1E = Infinite Ink Ribbons

Have weapon XX + infinite ammo XX = Weapon
810E59C8 XXFF

01 = Knife
02 = H & K pistol
03 = Browning pistol
04 = Customized Hand Gun
05 = Magnum
06 = Customized Magnum
07 = Shotgun
08 = Customized Shotgun
09 = Grenade Launcher + Flame Rounds
0A = Grenade Launcher + Normal Rounds
0B = Grenade Launcher + Acid Rounds
0C = Bow gun
0D = Colt S.A.A. pistol
0E = Spark Shot
0F = Sub Machine Gun
10 = Flame Thrower
11 = Rocket Launcher
12 = Gatling Gun
13 = Machine Gun (Crashes game with most characters)

Play extra missions
810DDBEE 00XX

48 = The 4th survior
49 = To-Fu

Number of saves will always be 1
810E5650 0000

Start on the second scenario
810DDC0C 0040

Start with backpack ( 2 extra slots in inventory)
D10E584E 0000
810E584E 0001

Health
Click here to download

Infinite Health
810DDE22 00C8

Character Select XX =character
810DDC38 XXXX

0080 = Leon Original
0180 = Claire Original
0280 = Leon Original
0380 = Claire Original
0480 = Leon Wounded
0580 = Claire without jacket
0680 = Leon Wounded
0780 = Claire without jacket
0880 = Leon as Stars
0980 = Claire as Biker
0A80 = Leon as Biker
0B80 = Claires body,Leons outfit
0C80 = Hunk (can crash the game)
0D80 = To Fu
0E80 = Ada (can crash the game)
0F80 = Cheryl

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