Action Replay Codes [US]
The following are known Action Replay Codes for Teenage Mutant Ninja Turtles: Tournament Fighters on SEGA Genesis / Mega Drive (Genesis).The codes should work with the region specified but may work for other regions as well.
Device Compatibility: Action Replay
- Character Modifier P1 1
FF890B?? - Character Modifier P1 (Uses Selected Characters Palette)
FFA201:0? - Infinite Energy P1
FF0031:80 - No Charge For Special Moves P1 2
FF0029:19
FF002A:19
Footnotes
- 00 – Leonardo
01 – Michaelangelo
02 – Donatello
03 – Raphael
04 – April O’Neil
05 – Casey Jones
06 – Ray Filet
07 – Sysiphus
08 – Triceraton
09 – Krang
0A – KaraiThe Following Values Will Freeze the Game…
0C – Clone Leo
0D – Clone Mike
0E – Clone Don
0F – Clone Raph
10 – Clone April
11 – Clone Casey
12 – Clone Ray
13 – Clone Sysiphus - Tested with Donatello.
Game Genie Codes
The following are known Game Genie Codes for Teenage Mutant Ninja Turtles: Tournament Fighters on SEGA Genesis.- Each Round Lasts 79 Seconds
A7NA-AAER - Each Round Lasts 59 Seconds
AZNA-AAER - Each Round Lasts 39 Seconds
APNA-AAER - Each Round Lasts 19 Seconds
AFNA-AAER - Each Round Lasts 9 Seconds
ABNA-AAER - Player 1 Starts With 75% Health
NACT-EAHY - Player 1 Starts With 50% Health
JACT-EAHY - Player 1 Starts With 25% Health
EACT-EAHY - Player 1 Starts With Almost No Health
AECT-EAHY - Player 2 Starts With 75% Health
NACT-EAH4 - Player 2 Starts With 50% Health
JACT-EAH4 - Player 2 Starts With 25% Health
EACT-EAH4 - Player 2 Starts With Almost No Health
AECT-EAH4 - Select Ray to Play as Krang
EMA-ALGL - Select April to Play as Karai and Select Sisyphus to Play as Triceraton
BAMA-AYGN - April Is Karai
A6MA-AYGN - Infinite Life
9T6T-FGN0
TA6T-EAE2
966T-EAE4
GA6T-EAE6 - Set Any # Of Continues In Options Screen
AJXT-AA96 - Set Any # Of Rounds In Options Screen
AJYA-AA3Y - Set Any Difficulty Level In Options Screen
AJYA-AA5G - Jump Codes Work On All Speed Settings
JATT-EET0 - Mega-Jump (Leonardo)
AD0T-FM5R - Bogus Jump (Leonardo)
TD0T-FX5R - No Jump (Leonardo)
AD0T-EADR - Mega-Jump (Donatello)
AD0T-FM58 - Bogus Jump (Donatello)
TD0T-FX58 - No Jump (Donatello)
AD0T-EAD8 - Mega-Jump (Michaelangelo)
AD0T-FM6R - Bogus Jump (Michaelangelo)
TD0T-FX6R - No Jump (Michaelangelo)
AD0T-EAER - Mega-Jump (Raphael)
AD0T-FM68 - Bogus Jump (Raphael)
TD0T-FX68 - No Jump (Raphael)
AD0T-EAE8 - Mega-Jump (April O’Neal)
AD0T-FM7R - Bogus Jump (April O’Neal)
TD0T-FX7R - No Jump (April O’Neal)
AD0T-EAFR - Mega-Jump (Casey Jones)
AD0T-FM78 - Bogus Jump (Casey Jones)
TD0T-FX78 - No Jump (Casey Jones)
AD0T-EAF8 - Mega-Jump (Ray Fillet)
AD0T-FM8R - Bogus Jump (Ray Fillet)
TD0T-FX8R - No Jump (Ray Fillet)
AD0T-EAGR - Mega-Jump (Sisyphus)
AD0T-FM88 - Bogus Jump (Sisyphus)
TD0T-FX88 - No Jump (Sisyphus)
AD0T-EAG8 - Mega-Jump (Triceraton)
AD0T-FM9R - Bogus Jump (Triceraton)
TD0T-FX9R - No Jump (Triceraton)
AD0T-EAHR - Mega-Jump (Krang’s Android)
AD0T-FM98 - Bogus Jump (Krang’s Android)
TD0T-FX98 - No Jump (Krang’s Android)
AD0T-EAH8 - Mega-Jump (Karai)
AD1A-FM2R - Bogus Jump (Karai)
TD1A-FX2R - No Jump (Karai)
AD1A-EAAR - Jumps Are Disabled For All Players
AVWT-EA76
The following codes will only work when Speed is set to 4 unless you use the first code below.