Game Genie Code

Teenage Mutant Ninja Turtles: The Hyperstone Heist

Action Replay Codes [US]

The following are known Action Replay Codes for Teenage Mutant Ninja Turtles: The Hyperstone Heist on SEGA Genesis / Mega Drive (Genesis).

The codes should work with the region specified but may work for other regions as well.

Device Compatibility: Action Replay

  • Infinite Health P1
    FFC059:77
  • Infinite Health P2
    FFC05B:77
  • Infinite Lives P1
    FFC039:09
  • Infinite Lives P2
    FFC03B:09
  • Score Modifier P1 1
    FFC034:XX
    FFC035:XX
  • Score Modifier P2
    FFC037:XX
    FFC038:XX
  • Turtle Modifier (Both Players) 2
    FFC029:0?
  • Be Invulnerable P1 (Can’t Move) 3
    FFC403:1B
  • Level Text Modifier 4
    FFC01F:XX
  • Level Modifier 5
    FFC025:XX
  • No Health Bosses 6
    FFC759:00
  • Ride A Glitched Surfboard P1
    FFC20B:02
  • Hyper P1
    FFC455:00
  • Ghost P1 (Visually)
    FFC465:45
  • Enemies Can’t Touch P1
    FFC467:45
  • P1 Eyes, Elbows, & Knee Bands Color Modifier 7
    FFF81C:XX
    FFF81E:YY
    FFF81F:ZZ
  • Hyper P2
    FFC5D5:00
  • Ghost P2 (Visually)
    FFC5E5:45
  • Enemies Can’t Touch P2
    FFC5E7:45
  • P2 Eyes, Elbows, & Knees Band Color Modifier
    FFF83C:XX
    FFF83E:YY
    FFF83F:ZZ
    • Footnotes
      • If you still want a score, I recommend not maxing out the values at ‘FF’.
      • 0 – Leonardo
        1 – Mike
        2 – Donatello
        3 – Raphael
      • This is the same address that gets toggled when you get the bomb icon. Any enemy that moves into you will get hurt.
      • Changes the normal to the value in XX.

        0 – Scene 1: New York City
        1 – Scene 2: A Mysterious Ghost Ship
        2 – Scene 3: Shredder’s Hideout
        3 – Scene 4: The Gauntlet
        4 – Scene 5: The Final Shell Shock

      • Don’t have this code activated with the Level Text Modifier, otherwise your players won’t appear!

        00 – Scene 1: New York City (Sewers #1)
        01 – Scene 1: New York City (Streets)
        02 – Scene 1: New York City (Sewers #2)
        03 – Scene 2: A Mysterious Ghost Ship (Surfing)
        04 – Scene 2: A Mysterious Ghost Ship (Onboard Ship)
        05 – Scene 2: A Mysterious Ghost Ship (Caverns)
        06 – Scene 3: Shredder’s Hideout (With Sun In The Horizon)
        07 – Scene 3: Shredder’s Hideout (Inside Dojo #1)
        08 – Scene 3: Shredder’s Hideout (Inside Dojo #2)
        09 – Scene 4: The Gauntlet? (Inside Blue/Purple Caverns)
        0A – (Cutscene Infront of Technodrome) / Scene 5: The Final Shell Shock (Inside Technodrome #1)
        0B – Scene 5: The Final Shell Shock (Inside Technodrome #2)
        0C – Scene 5: The Final Shell Shock (Inside Technodrome #3 – Glitchy Enemies) – (Don’t Use This Digit — Shredder Doesn’t Appear As Normal)

      • You still need to hit the boss once.
      • Leo Blue
        XX = 08
        YY = 0E
        ZZ = 40
      • Mike Orange
        XX = 00
        YY = 00
        ZZ = 6E

        Don Purple
        XX = 06
        YY = 0C
        ZZ = 2A

        Raphael Red
        XX = 00
        YY = 00
        ZZ = 2C

      Game Genie Codes

      The following are known Game Genie Codes for Teenage Mutant Ninja Turtles: The Hyperstone Heist on SEGA Genesis.

      • Player 1 Starts With 1 Life
        RFWA-C6VA
        9VWA-DGKC
        ABWA-CABE
      • Player 1 Starts With 10 Lives
        RFWA-C6VA
        9VWA-DGKC
        BFWA-CABE
      • Player 1 Starts With 25 Lives
        RFWA-C6VA
        9VWA-DGKC
        EVWA-CABE
      • Player 1 Starts With 50 Lives
        RFWA-C6VA
        9VWA-DGKC
        KFWA-CABE
      • Player 1 Starts With 75 Lives
        RFWA-C6VA
        9VWA-DGKC
        RVWA-CABE
      • Player 1 Starts With 100 Lives
        RFWA-C6VA
        9VWA-DGKC
        XFWA-CABE
      • Player 2 Starts With 1 Life
        RFWA-C6VL
        9VWA-DGKN
        ABWA-CABR
      • Player 2 Starts With 10 Lives
        RFWA-C6VL
        9VWA-DGKN
        BFWA-CABR
      • Player 2 Starts With 25 Lives
        RFWA-C6VL
        9VWA-DGKN
        EVWA-CABR
      • Player 2 Starts With 50 Lives
        RFWA-C6VL
        9VWA-DGKN
        KFWA-CABR
      • Player 2 Starts With 75 Lives
        RFWA-C6VL
        9VWA-DGKN
        KFWA-CABR
      • Player 2 Starts With 100 Lives
        RFWA-C6VL
        9VWA-DGKN
        XFWA-CABR
      • Infinite Lives (Player 1)
        ADCT-CAGC
      • Infinite Lives (Player 2)
        ADFA-CAB2
      • Both Players Are Invincible
        RHST-C6YG
      • Deadly Attack Uses No Life Points (Player 1)
        BXYA-CA6L
      • Deadly Attack Uses No Life Points (Player 2)
        BXYT-CA2G
      • Untouchable
        ADST-CPEG
      • All Characters Flash
        ADST-CS42
      • You Can Highlight Two Players
        RVHT-C9PN
      • All Turtles Have Leo’s Weapon
        ASCT-CAYT
      • All Turtles Jump Fast
        AX6T-CAWW
      • Enemies Get Hit When They Get Close To Donatello
        AXRT-CAWY
      • Activates Stage Select
        AB1T-CN5A

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