Action Replay Codes [US]
The following are known Action Replay Codes for Superman on SEGA Genesis / Mega Drive (Genesis).The codes should work with the region specified but may work for other regions as well.
Device Compatibility: Action Replay
- Infinite Health
FF97CF:19 - Always Have Punch Ability
FF97D0:18
Game Genie Codes
The following are known Game Genie Codes for Superman on SEGA Genesis.- Infinite Power
BVPA-AA48 - Infinite Continue Credits
BDFA-AA2R - Untouchable
BVPA-AA4L - Superman Can Fly Only On Stage 1
AJSA-AARC - Enemies and Bosses Are Untouchable
DBJA-AALY - One Hit Kill For Enemies and Bosses
DBJA-AALN - Superman Can’t Run
AKBA-AACN - Superman Always Run
AKBA-AA3R - Untouchable
AFPA-AAWJ - Infinite Health
AFPA-AA5A - Fast Music
7WSA-AAS6 - Jump Instead of Running
CVGA-AAC2 - Can’t Jump When Running
FVGA-AAC2 - Run On Air
AVGA-AACC - Can’t Move When Running
AVGA-AACL - Die To Go The Next Level
AN3A-AAW6
AN3A-AAET - Start In Middle Of Stage 1
AE2A-AAB4 - Start On Stage 2
AJ2A-AAB4 - Start In Middle Of Stage 2
AN2A-AAB4 - Start On Stage 3
AT2A-AAB4 - Start In Middle Of Stage 3
AY2A-AAB4 - Start On Stage 4
A22A-AAB4 - Start On Stage 5
A62A-AAB4 - Start In Middle Of Stage 5
BJ2A-AAB4 - Regain Sonic Punch & Hyperspin Energy 1/4X As Fast As Normal
AJ9A-AACY - Regain Sonic Punch & Hyperspin Energy 1/2X As Fast As Normal
AY9A-AACY - Regain Sonic Punch & Hyperspin Energy 3/4X As Fast As Normal
A69A-AACY - Regain Sonic Punch & Hyperspin Energy 1-1/2X As Fast As Normal
B29A-AACY - Regain Sonic Punch & Hyperspin Energy 2X As Fast As Normal
CJ9A-AACY - Regain Sonic Punch & Hyperspin Energy 3X As Fast As Normal
DN9A-AACY - Regain Sonic Punch & Hyperspin Energy 5X As Fast As Normal
FY9A-AACY - Regain Sonic Punch & Hyperspin Energy 10X As Fast As Normal
MJ9A-AACY - Start With 1 Continue Credit
AJ2A-AACC - Start With 4 Continue Credits
AY2A-AACC - Start With 6 Continue Credits
A62A-AACC - Start With 9 Continue Credits
BJ2A-AACC - Start With 15 Continue Credits
B62A-AACC - Start With 19 Continue Credits
CT2A-AACC - Regain Heat Vision Energy 1/4X As Fast As Normal
AZ5T-AAFJ - Regain Heat Vision Energy 1/2X As Fast As Normal
BF5T-AAFJ - Regain Heat Vision Energy 3/4X As Fast As Normal
B35T-AAFJ - Regain Heat Vision Energy 1 1/2X As Fast As Normal
DP5T-AAFJ - Regain Heat Vision Energy 2X As Fast As Normal
EV5T-AAFJ - Regain Heat Vision Energy 3X As Fast As Normal
G35T-AAFJ - Regain Heat Vision Energy 5X As Fast As Normal
MK5T-AAFJ - Regain Heat Vision Energy 10X As Fast As Normal
0V5T-AAFJ - Infinite Sonic Punch Energy After Charge-Up
AWBA-AA4C - Start Without Sonic Punch
AA9A-AACY
ABWT-AAA0 - Infinite Hyperspin Energy After Charge-Up
ACCA-AAAW - Infinite Heat Vision Energy After Charge-Up
AV7A-AA9E
AB7T-AAAE
RF5T-A61N - Play Without Heat Vision Energy Recharge
AB5T-AAFJ - Jump 1/2X High As Normal On Regular Jumps
ABCA-B55Y - Jump 3/4X High As Normal On Regular Jumps
ABCA-B15Y - Jump 1-1/2X High As Normal On Regular Jumps
ABCA-BS5Y - Jump 2X High As Normal On Regular Jumps
ABCA-BK5Y - Jump 3X High As Normal On Regular Jumps
ABCA-A75Y
For the next 6 codes, do not combine them with any “Start on Stage” codes.
Up-Scrolling Stage Codes
Regular Jump Codes