Game Genie Code

Superman

Action Replay Codes [US]

The following are known Action Replay Codes for Superman on SEGA Genesis / Mega Drive (Genesis).

The codes should work with the region specified but may work for other regions as well.

Device Compatibility: Action Replay

  • Infinite Health
    FF97CF:19
  • Always Have Punch Ability
    FF97D0:18

Game Genie Codes

The following are known Game Genie Codes for Superman on SEGA Genesis.

  • Infinite Power
    BVPA-AA48
  • Infinite Continue Credits
    BDFA-AA2R
  • Untouchable
    BVPA-AA4L
  • Superman Can Fly Only On Stage 1
    AJSA-AARC
  • Enemies and Bosses Are Untouchable
    DBJA-AALY
  • One Hit Kill For Enemies and Bosses
    DBJA-AALN
  • Superman Can’t Run
    AKBA-AACN
  • Superman Always Run
    AKBA-AA3R
  • Untouchable
    AFPA-AAWJ
  • Infinite Health
    AFPA-AA5A
  • Fast Music
    7WSA-AAS6
  • Jump Instead of Running
    CVGA-AAC2
  • Can’t Jump When Running
    FVGA-AAC2
  • Run On Air
    AVGA-AACC
  • Can’t Move When Running
    AVGA-AACL
  • Die To Go The Next Level
    AN3A-AAW6
    AN3A-AAET
  • Start In Middle Of Stage 1
    AE2A-AAB4
  • Start On Stage 2
    AJ2A-AAB4
  • Start In Middle Of Stage 2
    AN2A-AAB4
  • Start On Stage 3
    AT2A-AAB4
  • Start In Middle Of Stage 3
    AY2A-AAB4
  • Start On Stage 4
    A22A-AAB4
  • Start On Stage 5
    A62A-AAB4
  • Start In Middle Of Stage 5
    BJ2A-AAB4
  • Regain Sonic Punch & Hyperspin Energy 1/4X As Fast As Normal
    AJ9A-AACY
  • Regain Sonic Punch & Hyperspin Energy 1/2X As Fast As Normal
    AY9A-AACY
  • Regain Sonic Punch & Hyperspin Energy 3/4X As Fast As Normal
    A69A-AACY
  • Regain Sonic Punch & Hyperspin Energy 1-1/2X As Fast As Normal
    B29A-AACY
  • Regain Sonic Punch & Hyperspin Energy 2X As Fast As Normal
    CJ9A-AACY
  • Regain Sonic Punch & Hyperspin Energy 3X As Fast As Normal
    DN9A-AACY
  • Regain Sonic Punch & Hyperspin Energy 5X As Fast As Normal
    FY9A-AACY
  • Regain Sonic Punch & Hyperspin Energy 10X As Fast As Normal
    MJ9A-AACY
  • For the next 6 codes, do not combine them with any “Start on Stage” codes.

  • Start With 1 Continue Credit
    AJ2A-AACC
  • Start With 4 Continue Credits
    AY2A-AACC
  • Start With 6 Continue Credits
    A62A-AACC
  • Start With 9 Continue Credits
    BJ2A-AACC
  • Start With 15 Continue Credits
    B62A-AACC
  • Start With 19 Continue Credits
    CT2A-AACC
  • Up-Scrolling Stage Codes

  • Regain Heat Vision Energy 1/4X As Fast As Normal
    AZ5T-AAFJ
  • Regain Heat Vision Energy 1/2X As Fast As Normal
    BF5T-AAFJ
  • Regain Heat Vision Energy 3/4X As Fast As Normal
    B35T-AAFJ
  • Regain Heat Vision Energy 1 1/2X As Fast As Normal
    DP5T-AAFJ
  • Regain Heat Vision Energy 2X As Fast As Normal
    EV5T-AAFJ
  • Regain Heat Vision Energy 3X As Fast As Normal
    G35T-AAFJ
  • Regain Heat Vision Energy 5X As Fast As Normal
    MK5T-AAFJ
  • Regain Heat Vision Energy 10X As Fast As Normal
    0V5T-AAFJ
  • Infinite Sonic Punch Energy After Charge-Up
    AWBA-AA4C
  • Start Without Sonic Punch
    AA9A-AACY
    ABWT-AAA0
  • Infinite Hyperspin Energy After Charge-Up
    ACCA-AAAW
  • Infinite Heat Vision Energy After Charge-Up
    AV7A-AA9E
    AB7T-AAAE
    RF5T-A61N
  • Play Without Heat Vision Energy Recharge
    AB5T-AAFJ
  • Regular Jump Codes

  • Jump 1/2X High As Normal On Regular Jumps
    ABCA-B55Y
  • Jump 3/4X High As Normal On Regular Jumps
    ABCA-B15Y
  • Jump 1-1/2X High As Normal On Regular Jumps
    ABCA-BS5Y
  • Jump 2X High As Normal On Regular Jumps
    ABCA-BK5Y
  • Jump 3X High As Normal On Regular Jumps
    ABCA-A75Y

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