Action Replay Codes [US]
The following are known Action Replay Codes for Shinobi III: Return of the Ninja Master on SEGA Genesis / Mega Drive (Genesis).The codes should work with the region specified but may work for other regions as well.
Device Compatibility: Action Replay
- Alternate SEGA Logo Intro
FF001D:64 - Infinite Shurikens
FF37E3:32 - Infinite Health
FF37E9:10 - Start On Round Modifier 1
FF37A6:?? - Auto Kill! 2
FF415B:2A - Jitsu of Ikazuchi (Lightning) Enabled
FF415F:04 - Infinite Jumps
FF377C:00 - Have Flaming Shurikens 3
FF00E7:01 - Infinite Lives
FF37E-00009 - Invincibility
FF416-5000F - Infinite Shurikins
FF37E-30046 - Infinite Ninjitsu
FF37E-60003 - Ghost Shinobi
FF4165:1F - Enemies Can’t Touch You (No Flashing)
FF4165:01 - Moon Jump 4
FF4160:8B
FF4161:02
Only use one of the following 3 codes at a time…
Footnotes
- 00 – Round 1: Zeed’s Resurrection
01 – Round 2: Secret Entry
02 – Round 3: Body Weapon
03 – Round 4: Destruction
04 – Round 5: Electric Demon
05 – Round 6: Traps
06 – Round 7: The Final Confrontation - Kill yourself whenever you feel the need to.
- This will only work if it is on before the level loads and/or reloads. It still has the get-hit-lose-the-power effect. You could just use the invincible code with it.
- Either of these can be used for a moon jump code.
Game Genie Codes
The following are known Game Genie Codes for Shinobi III: Return of the Ninja Master on SEGA Genesis.- Region Bypass Code
BL0T-AN7T
Note: This lets you play the US version on a PAL console. - Start With 11 Lives
CBTT-AYC8 - Start With 50 Lives
CBTT-BCL8 - Start With 99 Lives
CBTT-AG48 - Each Throw Costs 2 Shurikens (7 For Shuriken Burst)
SE3A-FLZ2 - Start With 99 Shurikens
HVTT-AG5Y - Get No Shurikens On Pick Up
RFST-G6ZC - Get 8 Shurikens On Pick Up
JBST-HAZC - Infinite Shurikens (7 For Shuriken Burst)
AT3A-EA72 - Start With No Ninjitsu Items
ABTT-BAEE - Start With 5 Ninjitsu Items
AZTT-BAEE - Start With 9 Ninjitsu Items
BFTT-BAEE - Infinite Ninjitsu Items
AT1T-EA4E - Start With 1 Credit Instead of 3
APTT-AAD6 - Start With 5 Credits
APTT-ALD6 - Start With 9 Credits
APTT-AWD6 - Infinite Credits
AX6T-AA2E - Start On Round
Y2NA-DRJ2
APTT-ACD6 - Start On Round 3
Y2NA-DRJ2
APTT-AED6 - Start On Round 4
Y2NA-DRJ2
APTT-AGD6 - Start On Round 5
Y2NA-DRJ2
APTT-AJD6 - Start On Round 6
Y2NA-DRJ2
APTT-ALD6 - Start On Round 7
Y2NA-DRJ2
APTT-AND6 - Infinite Energy
CJSA-EA7G - Start With 1 Life
CBTT-AAC8 - Turbo Mode
PJCT-AA2R - Color 1
AEET-BA24 - Color 2
D6ET-BA24 - Color 3
E6ET-BA24 - Color 4
G6ET-BA24 - Color 5
KJET-BA24 - Color 6
KNET-BA24 - Color 7
KTET-BA24 - Color 8
DTET-BA26 - Color 9
GTET-BA26 - Color 10
GAET-BA24 - Color 11
FAET-BA24 - Color 12
BTET-BA26 - Color 13
CTET-BA26 - Color 14
ETET-BA24 - Color 15
HTET-BA26 - Fast Music
APET-BAH4 - Bump Into Enemies To Become Invincible Temporarily 2
MASA-EPNN - Die With One Hit
C97T-DWS4 - Get Hit Or Bump Into The Enemy And Fall Differently
EESA-E524 - Slow Mode
F2YA-ETEL - Invincibility (Lightning)
ATRT-EXYL - Invincibility
AART-EAFW - Tap B To Jump Repeatedly
82HT-EH0E - Character Flash
AJLT-EALR - Tap B To Double Jump
AAKA-EAS6
Do not use the following 4 codes with “Start on Round” codes.
When you use the following 6 “Start on Round” codes, you will only have 1 Credit.
Codes for the Default Difficulty