Game Genie Code

Samurai Shodown

Action Replay Codes [US]

The following are known Action Replay Codes for Samurai Shodown on SEGA Genesis / Mega Drive (Genesis).

The codes should work with the region specified but may work for other regions as well.

Device Compatibility: Action Replay

  • Infinite Energy P1
    FF483F:80
  • Infinite Energy P2
    FF498F:80
  • No Energy P1
    FF483F:00
  • No Energy P2
    FF498F:00
  • Full POW Meter P1
    FF4879:21
  • Full POW Meter P2
    FF49C9:21
  • No POW Meter P1
    FF4879:00
  • No POW Meter P2
    FF49C9:00
  • Infinite Time
    FFAA67:99
  • P1 Color Modifier (In-Game) 1
    FFCFC2:??
    FFCFC3:??
    FFCFC4:??
    FFCFC5:??
    FFCFC6:??
    FFCFC7:??
    FFCFC8:??
    FFCFC9:??
    FFCFCA:??
    FFCFCB:??
    FFCFCC:??
    FFCFCD:??
    FFCFCE:??
    FFCFCF:??
    FFCFD0:??
    FFCFD1:??
    FFCFD2:??
    FFCFD3:??
    FFCFD4:??
    FFCFD5:??
    FFCFD6:??
    FFCFD7:??
    FFCFD8:??
    FFCFD9:??
    FFCFDA:??
    FFCFDB:??
    FFCFDC:??
    FFCFDD:??
    FFCFDE:??
    FFCFDF:??
  • P2 Color Modifier (In-Game)
    FFCE62:??
    FFCE63:??
    FFCE64:??
    FFCE65:??
    FFCE66:??
    FFCE67:??
    FFCE68:??
    FFCE69:??
    FFCE6A:??
    FFCE6B:??
    FFCE6C:??
    FFCE6D:??
    FFCE6E:??
    FFCE6F:??
    FFCE70:??
    FFCE71:??
    FFCE72:??
    FFCE73:??
    FFCE74:??
    FFCE75:??
    FFCE76:??
    FFCE77:??
    FFCE78:??
    FFCE79:??
    FFCE7A:??
    FFCE7B:??
    FFCE7C:??
    FFCE7D:??
    FFCE7E:??
    FFCE7F:??
  • Stage Color Modifier
    FFCE22:??
    FFCE23:??
    FFCE24:??
    FFCE25:??
    FFCE26:??
    FFCE27:??
    FFCE28:??
    FFCE29:??
    FFCE2A:??
    FFCE2B:??
    FFCE2C:??
    FFCE2D:??
    FFCE2E:??
    FFCE2F:??
    FFCE30:??
    FFCE31:??
    FFCE32:??
    FFCE33:??
    FFCE34:??
    FFCE35:??
    FFCE36:??
    FFCE37:??
    FFCE38:??
    FFCE39:??
    FFCE3A:??
    FFCE3B:??
    FFCE3C:??
    FFCE3D:??
    FFCE3E:??
    FFCE3F:??
  • P1 Name/Characteristics Code 2
    FF4877:XX
  • P2 Name/Characteristics Code
    FF49C7:XX
  • P1 Character Modifier (Both Modes) 3
    FF47CB:XX
    FF47CF:XX
  • P1 Character Modifier (Both Modes)
    FF491B:XX
    FF491F:XX
  • Level Modifier (VS Mode)
    FF685A:02
  • Level Modifier (Alternate VS Mode Modifier)
    FF7565:XX

Footnotes

  • Use the value 00 for Shadow or FF for White.
  • This code enables the player to take on characteristics of a particular person. Thus, if you ever wanted to fight as Galford without his wolf, now you can! Simply choose Galford and set the characteristic modifier to a non-familiar character. Similar things can be done with other characters, such as giving Nakoruru’s bird to Galford! (It can vary in the way it glitches characters.)

    00 – Haohmaru
    01 – Nakoruru (Includes Her Bird)
    02 – Hanzo
    03 – Galford (Includes The Wolf)
    04 – Wan Fu
    05 – Ukyo
    06 – Kyoshiro
    07 – Gen-An
    08 – Jubei
    09 – Jubei (Again)
    0A – Tam Tam
    0B – Charlotte
    0C – Amakusa

  • I’ve found that the second line that has been included allows you to play as Amakusa without the game crashing and/or giving you an invisible character. The graphics seem to be glitched if you choose a different character than the one you chose at the select screen.

    00 – Haohmaru
    01 – Nakoruru
    02 – Hanzo
    03 – Galford
    04 – Wan Fu
    05 – Ukyo
    06 – Kyoshiro
    07 – Gen-An
    08 – Jubei
    09 – Jubei (Again)
    0A – Tam Tam
    0B – Charlotte
    0C – Amakusa

Game Genie Codes

The following are known Game Genie Codes for Samurai Shodown on SEGA Genesis.

  • Galford Becomes Amakusa on Single Player Character Selection Screen
    BT6T-AAXC

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