Action Replay Codes [US]
The following are known Action Replay Codes for Rolling Thunder 2 on SEGA Genesis / Mega Drive (Genesis).The codes should work with the region specified but may work for other regions as well.
Device Compatibility: Action Replay
- Infinite Lives
FFF20D:0002 - Infinite Bullets
FFF203:0040 - Infinite Machine Gun
FFF205:0029 - Infinite Time
FFF135:0074 - Invincibility
FFCD33:0001 - Infinite Health (4 Blocks)
FFCD32:0003
Game Genie Codes
The following are known Game Genie Codes for Rolling Thunder 2 on SEGA Genesis.- Start With 1 Hit Point (Player 1)
ABMA-AAHN - Start With 3 Hit Points (Player 1)
AKMA-AAHN - Start With 5 Hit Points (Player 1)
AVMA-AAHN - Start With 7 Hit Points (Player 1)
A3MA-AAHN - Start With 9 Hit Points (Player 1)
BBMA-AAHN - Start With 15 Hit Points (Player 1)
B3MA-AAHN - Start With 1 Hit Point (Player 2)
ABMT-AAAR - Start With 3 Hit Points (Player 2)
AKMT-AAAR - Start With 5 Hit Points (Player 2)
AVMT-AAAR - Start With 7 Hit Points (Player 2)
A3MT-AAAR - Start With 9 Hit Points (Player 2)
BBMT-AAAR - Start With 15 Hit Points (Player 2)
B3MT-AAAR - Almost Invincible (Both Players)
FDJA-AEZ6 - Start With 10 Pistol Shots (Player 1)
CBLA-AAFJ - Start With 20 Pistol Shots (Player 1)
EBLA-AAFJ - Start With 30 Pistol Shots (Player 1)
GBLA-AAFJ - Start With 60 Pistol Shots (Player 1)
NBLA-AAFJ - Start With 80 Pistol Shots (Player 1)
TBLA-AAFJ - Start With 100 Pistol Shots (Player 1)
ABLA-ACFJ - Start With 999 Pistol Shots (Player 1)
XFLA-AWFJ - Start With 10 Pistol Shots (Player 2)
CBLA-AAFT - Start With 20 Pistol Shots (Player 2)
EBLA-AAFT - Start With 30 Pistol Shots (Player 2)
GBLA-AAFT - Start With 60 Pistol Shots (Player 2)
NBLA-AAFT - Start With 80 Pistol Shots (Player 2)
TBLA-AAFT - Start With 100 Pistol Shots (Player 2)
ABLA-ACFT - Start With 999 Pistol Shots (Player 2)
XFLA-AWFT - Start With 10 Machine Gun Shots (Player 1)
CBLA-AAFL - Start With 20 Machine Gun Shots (Player 1)
EBLA-AAFL - Start With 30 Machine Gun Shots (Player 1)
GBLA-AAFL - Start With 40 Machine Gun Shots (Player 1)
JBLA-AAFL - Start With 60 Machine Gun Shots (Player 1)
NBLA-AAFL - Start With 80 Machine Gun Shots (Player 1)
TBLA-AAFL - Start With 100 Machine Gun Shots (Player 1)
ABLA-ACFL - Start With 999 Machine Gun Shots (Player 1)
XFLA-AWFL - Start With 10 Machine Gun Shots (Player 2)
CBLA-AAFW - Start With 20 Machine Gun Shots (Player 2)
EBLA-AAFW - Start With 30 Machine Gun Shots (Player 2)
GBLA-AAFW - Start With 40 Machine Gun Shots (Player 2)
JBLA-AAFW - Start With 60 Machine Gun Shots (Player 2)
NBLA-AAFW - Start With 80 Machine Gun Shots (Player 2)
TBLA-AAFW - Start With 100 Machine Gun Shots (Player 2)
ABLA-ACFW - Start With 999 Machine Gun Shots Instead Of 0 (Player 2)
XFLA-AWFW - Infinite Pistol And Machine Gun Shots (Both Players)
ADYT-BE9N - Start With 10 Flame Thrower Shots (Player 1)
CBLA-AAF2 - Start With 20 Flame Thrower Shots (Player 1)
EBLA-AAF2 - Start With 30 Flame Thrower Shots (Player 1)
GBLA-AAF2 - Start With 40 Flame Thrower Shots (Player 1)
JBLA-AAF2 - Start With 60 Flame Thrower Shots (Player 1)
NBLA-AAF2 - Start With 80 Flame Thrower Shots (Player 1)
TBLA-AAF2 - Start With 100 Flame Thrower Shots (Player 1)
ABLA-ACF2 - Start With 999 Flame Thrower Shots (Player 1)
XFLA-AWF2 - Start With 10 Flame Thrower Shots (Player 2)
CBLA-AAF8 - Start With 20 Flame Thrower Shots (Player 2)
EBLA-AAF8 - Start With 30 Flame Thrower Shots (Player 2)
GBLA-AAF8 - Start With 40 Flame Thrower Shots (Player 2)
JBLA-AAF8 - Start With 60 Flame Thrower Shots (Player 2)
NBLA-AAF8 - Start With 80 Flame Thrower Shots (Player 2)
TBLA-AAF8 - Start With 100 Flame Thrower Shots (Player 2)
ABLA-ACF8 - Start With 999 Flame Thrower Shots (Player 2)
XFLA-AWF8 - Infinite Flame Thrower And Shot Cluster Shots (Both Players)
ADZA-BE70 - Make Flame Thrower Special Weapon In Round 5 Instead Of Shot Cluster (Standing Shots Only — You Still Get Shot Cluster When You Crouch)
AXST-ANAE - Make Shot Cluster Special Weapon In All Rounds Instead Of Only In Round 5 (Standing Shots Only — You Still Get Flame Thrower When You Crouch)
SXSA-B4SY
A5SA-ANH0 - Timer Runs At 1/10 Normal Speed
PZTT-AADT - Timer Runs At 1/8 Normal Speed
VBTT-AADT - Timer Runs At 1/4 Normal Speed
CFTT-ACDT - Timer Runs At 1/3 Normal Speed
PVTT-ACDT - Timer Runs At 1/2 Normal Speed
EKTT-AEDT - Timer Runs At 2X Normal Speed
VBTT-ATDT - Timer Runs At 3X Normal Speed
3VTT-A2DT - Timer Runs At 4X Normal Speed
CBTT-BCDT - Timer Runs At 8X Normal Speed
EBTT-AEMT - Timer Runs At 10X Normal Speed
ZBTT-AYMT - Infinite Time
BFTT-AF56 - Start With 1 Life Instead Of 3 (Player 1)
ABCA-AAF8 - Start With 2 Lives (Player 1)
AFCA-AAF8 - Start With 5 Lives (Player 1)
AVCA-AAF8 - Start With 7 Lives (Player 1)
A3CA-AAF8 - Start With 9 Lives (Player 1)
BBCA-AAF8 - Start With 15 Lives (Player 1)
B3CA-AAF8 - Start With 50 Lives (Player 1)
GFCA-AAF8 - Start With 1 Life (Player 2)
ABCA-BE7Y - Start With 2 Lives (Player 2)
AFCA-BE7Y - Start With 5 Lives (Player 2)
AVCA-BE7Y - Start With 7 Lives (Player 2)
A3CA-BE7Y - Start With 9 Lives (Player 2)
BBCA-BE7Y - Start With 15 Lives (Player 2)
B3CA-BE7Y - Start With 50 Lives (Player 2)
GFCA-BE7Y - Infinite Lives (Both Players)
AMWT-AA5N - Start At Round 2
SA7T-BEZA - Start At Round 3
SA7T-BJZA - Start At Round 4
SA7T-BNZA - Start At Round 5
SA7T-BTZA - Start At Round 6
SA7T-BYZA - Start At Round 7
SA7T-B2ZA - Start At Round 8
SA7T-B6ZA - Start At Round 9
SA7T-BAZA - Infinite Health (4 Blocks)
ASG9-8ABW