Game Genie Codes
The following are known Game Genie Codes for Mutant League Hockey on SEGA Genesis.- ATDA-AA6T
Master Code – Must Be On - AK9A-AAFL
1-pt. shots worth 2 - AP9A-AAFL
1-pt. shots worth 3 - AV9A-AAFL
1-pt. shots worth 4 - AZ9A-AAFL
1-pt. shots worth 5 - A39A-AAFL
1-pt. shots worth 6 - A79A-AAFL
1-pt. shots worth 7 - BB9A-AAFL
1-pt. shots worth 8 - P39A-BJ0Y
2-pt. shots worth 3 - P39A-BN0Y
2-pt. shots worth 4 - P39A-BT0Y
2-pt. shots worth 5 - P39A-BY0Y
2-pt. shots worth 6 - P39A-B20Y
2-pt. shots worth 7 - P39A-B60Y
2-pt. shots worth 8 - P39A-BA0Y
2-pt. shots worth 9 - G79A-AAGT
2-pointers scored very close to goal - P39A-AAGT
2-pointers scored halfway between blue line and goal - YZ9A-AAGT
2-pointers scored a little closer - CV9A-ACGT
2-pointers scored a little farther away than the blue line - AJ5A-AA7C
Start with final scores from last game played - AHAT-CGGW
1-min. periods - AMAT-CGGW
2-min. periods - AXAT-CGGW
4-min. periods - A5AT-CGGW
6-min. periods - A9AT-CGGW
7-min. periods - BHAT-CGGW
9-min. periods - RFFA-A6V2
Infinite Timeouts (The option will disappear, but you can still press B for a timeout.)
Note: For codes 21 – 27, pick 5-Min. Periods from the Main Menu.