Game Genie Codes
The following are known Game Genie Codes for Mutant League Football on SEGA Genesis.
- R19T-86VA
Master cod, must be entered - AG2T-0CHE
Each quarter is 1 minute long - B82T-0CHE
Each quarter is 15 minutes long - D42T-0CHE
Each quarter is 30 minutes long - ADKT-3A7E
Start with 0 timeouts - AHKT-3A7E
Start with 1 timeout - AMKT-3A7E
Start with 2 timeouts - A1KT-3A7E
Start with 5 timeouts - BDKT-3A7E
Start with 8 timeouts - RHJA-461A
Infinite timeouts - AXEA-4A9L
Timeouts not reset at halftime - CWSA-4AG6 + CXJT-4ADN
Play clock is 15 seconds - D4SA-4AG6 + D5JT-4ADN
Play clock is 30 seconds - HWSA-4AG6 + HXJT-4ADN
Play clock is 60 seconds - MLSA-4AG6 + MMJT-4ADN
Play clock is 90 seconds - RGSA-460L
Play clock is infinite - AKBA-0AGR + AKTA-4ADY
2 downs to get a 1st down instead of 4 - APBA-0AGR + APTA-4ADY
3 downs to get a 1st down instead of 4 - AKTA-4A2E
The down never increments - HBST-4AG2
1st and 5 after a kickoff or a 1st down - ZBST-4AG2
1st and 15 after a kickoff or a 1st down - 6BST-4AG2
1st and 20 after a kickoff or a 1st down - GBST-4EG2
1st and 50 after a kickoff or a 1st down - NBST-4JG2
1st and goal after a kickoff or a 1st down - HA1T-4AAW
1st and 5 after a punt or loss of downs - ZA1T-4AAW
1st and 15 after a punt or loss of downs - 6A1T-4AAW
1st and 20 after a punt or loss of downs - GA1T-4EAW
1st and 50 after a punt or loss of downs - NA1T-4JAW
1st and goal after a punt or loss of downs - BXXA-2AH8 + BXXT-2AAG
Kick meter goes up to 1/3 maximum - DDXA-2AH8 + DDXT-2AAG
Kick meter goes up to 2/3 maximum - RHXT-26TR
Once kick meter reaches maximum, it stays there - AJMA-4A22
Touchdown worth 0 points - REMA-5ET2
Touchdown worth 1 point - REMA-5JT2
Touchdown worth 2 points - REMA-5NT2
Touchdown worth 3 points - REMA-5TT2
Touchdown worth 4 points - REMA-5YT2
Touchdown worth 5 points - REMA-56T2
Touchdown worth 7 points - REMA-5AT2
Touchdown worth 8 points - AJXT-4A6Y
Field goal worth 0 points - REXT-5EYY
Field goal worth 1 point - REXT-5JYY
Field goal worth 2 points - REXT-5TYY
Field goal worth 4 points - REXT-5YYY
Field goal worth 5 points - REXT-52YY
Field goal worth 6 points - REXT-56YY
Field goal worth 7 points - REXT-5AYY
Field goal worth 8 points - AL7T-2A36
Safety worth 0 points - RG7T-3EV6
Safety worth 1 point - RG7T-3NV6
Safety worth 3 points - RG7T-3TV6
Safety worth 4 points - RG7T-3YV6
Safety worth 5 points - RG7T-32V6
Safety worth 6 points - RG7T-36V6
Safety worth 7 points - RG7T-3AV6
Safety worth 8 points - AJXT-4A46
Extra point worth 0 points - REXT-5JW6
Extra point worth 2 points - REXT-5NW6
Extra point worth 3 points - REXT-5TW6
Extra point worth 4 points - REXT-5YW6
Extra point worth 5 points - REXT-52W6
Extra point worth 6 points - REXT-56W6
Extra point worth 7 points - REXT-5AW6
Extra point worth 8 points - AJMA-4A50
2 point conversion worth 0 points - REMA-5EX0
2 point conversion worth 1 point - REMA-5NX0
2 point conversion worth 3 points - REMA-5TX0
2 point conversion worth 4 points - REMA-5YX0
2 point conversion worth 5 points - REMA-52X0
2 point conversion worth 6 points - REMA-56X0
2 point conversion worth 7 points - REMA-5AX0
2 point conversion worth 8 points