Action Replay Codes [US]
The following are known Action Replay Codes for Might and Magic: Gates to Another World on SEGA Genesis / Mega Drive (Genesis).The codes should work with the region specified but may work for other regions as well.
Device Compatibility: Action Replay
These codes do not affect your character until after the “Roll” screen.
Character Codes
- Max Might
FFCA76:99 - Max Intellect
FFCA77:99 - Max Personality
FFCA78:99 - Max Endurance
FFCA79:99 - Max Speed
FFCA7A:99 - Max Accuracy
FFCA7B:99 - Max Luck
FFCA7C:99
Start with Item Codes
- 1st Character
FFCE7C:XX
FFCE7D:XX - 2nd Character
FFCF02:XX
FFCF03:XX - 3rd Character
FFCF88:XX
FFCF89:XX
Item IDs
- 01 – Small Club
02 – Small Knife
03 – Large Club
04 – Dagger
05 – Large Knife
06 – Hand Axe
07 – Cudgel
08 – Spiked Club
09 – Bull Whip
0A – Long Dagger
0B – Maul
0C – Short Sword
0D – Nunchakas
0E – Mace
0F – Spear
10 – Cutlass
11 – Flail
12 – Sabre
13 – Long Sword
14 – Wakizashi
15 – Scimitar
16 – Battle Axe
17 – Broad Sword
18 – Katana
19 – Slumber Club
1A – Power Club
1B – Lucky Knife
1C – Looter Knife
1D – Power Cudgel
1E – Energy Whip
1F – Sonic Whip
20 – Mighty Whip
21 – Scorch Maul
22 – Mauler Mace
23 – Exacto Spear
24 – Fiery Spear
25 – Fast Cutlass
26 – Quick Flail
27 – Shock Flail
28 – Sharp Sabre
29 – Ego Scimitar
2A – True Axe
2B – Blazing Axe
2C – Electric Axe
2D – Rapid Katana
2E – Accurate Sword
2F – Chance Sword
30 – Speedy Sword
31 – Flash Sword
33 – Electric Sword
34 – Acidic Sword
35 – Cold Blade
36 – Sage Dagger
37 – Holy Cudgel
38 – Devine Mace
39 – Ice Scimitar
3A – Grand Axe
3B – Swift Axe
3C – Dyno Katana
3D – Force Sword
3E – Magic Sword
3F – Thunder Sword
40 – Energy Blade
41 – Poton Blade
42 – Staff
43 – Sickle
44 – Scythe
45 – Glaive
46 – War Hammer
47 – Trident
48 – Pike
49 – Naginata
4A – Bardiche
4B – Great Hammer
4C – Halberd
4D – Great Axe
4E – Flamberge
4F – Wind Staff
50 – Tri-Sickle
51 – Ice Sickle
52 – Fire Glaive
53 – Harsh Hammer
54 – Stone Hammer
55 – Genius Staff
56 – Wizard Staff
57 – Soul Scythe
58 – Dark Trident
59 – Titans Pike
5A – Moon Halberd
5B – Sun Naginata
5C – Blow Pipe
5D – Sling
5E – Short Bow
5F – Crossbow
60 – Long Bow
61 – Great Bow
62 – Shaman Pipe
63 – Cinder Pipe
64 – Quiet Sling
65 – Pirates Bow
66 – Burning Bow
67 – Fireball Bow
68 – Voltage Bow
69 – Giant Sling
6A – Energy Sling
6B – Death Bow
6C – Star Bow
6D – Meteor Bow
6E – Ancient Bow
6F – Green Key
70 – Yellow Key
71 – Red Key
72 – Black Key
73 – Small Shield
74 – Large Shield
75 – Great Shield
76 – Fire Shield
77 – Elec Shield
78 – Acid Shield
79 – Cold Shield
7A – Silver Shield
7B – Bronze Shield
7C – Iron Shield
7D – Magic Shield
7E – Gold Shield
7F – Padded Armor
80 – Leather Suit
81 – Scale Armor
82 – Ring Mail
83 – Chain Mail
84 – Splint Mail
85 – Plate Mail
86 – Plate Armor
87 – I Scale Mail
88 – B Scale Mail
89 – S Scale Mail
8A – I Ring Mail
8B – B Ring Mail
8C – S Ring Mail
8D – I Chain Mail
8E – B Chain Mail
8F – S Chain Mail
90 – I Splint Mail
91 – B Splint Mail
92 – S Splint Mail
93 – I Plate Mail
94 – B Plate Mail
95 – S Plate Mail
96 – G Scale Mail
97 – G Ring Mail
98 – G Chain Mail
99 – G Splint Mail
9A – G Plate Mail
9B – Helm
9C – Iron Helm
9D – Bronze Helm
9E – Silver Helm
9F – Gold Helm
AA – Max HP Potion
AB – Holy Charm
AC – Herbal Patch
AD – Hero Medal
AE – Silent Horn
AF – Magic Meal
A0 – Magic Herbs
A1 – Torch
A2 – Lantern
A3 – Thiefs Pick
A4 – Rope N Hooks
A5 – Wakeup Horn
A6 – Compass
A7 – Sextant
A8 – Force Potion
A9 – Skill Potion
BA – Instant Keep
BC – Teleport Orb
BD – Defense Ring
BE – Mgt Gauntlet
BF – Accy Gauntlet
B0 – Antidote Ale
B1 – Super Flare
B2 – Doves Blood
B3 – Ray Gun
B4 – Magic Charm
B5 – Witch Broom
B6 – Invisocloak
B7 – Storm Wand
B8 – Lava Grenade
B9 – Hour Glass
C0 – Stealth Cape
C1 – Admit 8 Pass
C2 – Speed Boots
C3 – Moon Rock
C4 – Ruby Ankh
C5 – Disruptor
C6 – Cure-All Wand
C7 – Lich Hand
C8 – Phaser
C9 – Freeze Wand
CA – Energizer
CB – Magic Mirror
CC – Elven Cloak
CD – Elven Boots
CE – Sage Robe
CF – Enchanted Id
D0 – Green Ticket
D1 – Yellow Ticket
D2 – Red Ticket
D3 – Black Ticket
D4 – FE Farthing
D5 – Castle Key
D6 – Marks Keys
D7 – Dog Whistle
D8 – Web Caster
D9 – Monster Tome
DA – cupie doll
DB – Water Talon
DC – Air Talon
DD – Fire Talon
DE – Earth Talon
DF – Element Orb
E0 – Gold Goblet
E1 – +7 Laincloth
E2 – Valor Sword
E3 – Honor Sword
E4 – Noble Sword
E5 – Corak Soul
Game Genie Codes
The following are known Game Genie Codes for Might and Magic: Gates to Another World on SEGA Genesis.- R18A-06WJ
Master Code – Must Be On - AK8A-CA30
Do not get charged for items you can afford - AC7T-EAEA
Dagger costs nothing instead of 8 - AC7T-EAF0
Nunchakas costs nothing instead of 30 - AC7T-EAEN
Hand axe costs nothing instead of 10 - AC7T-EAFE
Long dagger costs nothing instead of 20 - AC7T-EAFT
Short sword costs nothing instead of 15 - AC7T-EAEW
Cudgel costs nothing instead of 15 - CK9T-CA64
Sell items at their full value - AB4A-DE86
Many of the more expensive items cost nothing(leather suit, scale armor, ring mail, magic herbs, thief’s pick, staff +1, scythe +1, crossbow +10, etc.) - HWDA-FEMC + A0DA-ELDE
Create characters with all stats at 25 - AMEA-CA8C
Invincibility against many monsters
Note: For codes 2 – 10. the selling price for the item will also be nothing.