Game Genie Code

Master of Monsters

Action Replay Codes [US]

The following are known Action Replay Codes for Master of Monsters on SEGA Genesis / Mega Drive (Genesis).

The codes should work with the region specified but may work for other regions as well.

Device Compatibility: Action Replay

  • Max Blue Magic
    FF212E:FF
  • Max Red Magic
    FF212F:FF
  • Max Green Magic
    FF2130:FF
  • Max Yellow Magic
    FF2131:FF
  • Blue Towers 1
    FF2100:??
  • Green Towers 2
    FF2102:??
  • Red Towers 3
    FF2101:??
  • Yellow Towers 4
    FF2103:00??
  • Red HP Modifier 5
    FF281D:??
  • Blue HP Modifier 6
    FF280A:??
  • Green HP Modifier 7
    FF282F:??
  • Yellow HP Modifier 8
    FF2841:??
  • Red MP Modifier 9
    FF2128:??
  • Blue MP Modifier 10
    FF2126:??
  • Green MP Modifier 11
    FF212A:??
  • Yellow MP Modifier 12
    FF212C:??

Footnotes

  • Set the value for your own towers at 1E, and your opponents’ at 00.
  • Set the value for your own towers at 1E, and your opponents’ at 00.
  • Set the value for your own towers at 1E, and your opponents’ at 00.
  • Set the value for your own towers at 1E, and your opponents’ at 00.
  • Set the value for your HP at E703 for max HP and your opponents’ at 0000 for No HP.
  • Set the value for your HP at E703 for max HP and your opponents’ at 0000 for No HP.
  • Set the value for your HP at E703 for max HP and your opponents’ at 0000 for No HP.
  • Set the value for your HP at E703 for max HP and your opponents’ at 0000 for No HP.
  • Set the value for your MP at FF and your opponents’ at 0000.
  • Set the value for your MP at FF and your opponents’ at 0000.
  • Set the value for your MP at FF and your opponents’ at 0000.
  • Set the value for your MP at FF and your opponents’ at 0000.
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