Game Genie Code

M-1 Abrams Battle Tank

Action Replay Codes [All Regions]

The following are known Action Replay Codes for M-1 Abrams Battle Tank on SEGA Genesis / Mega Drive (Genesis).

The codes should work with the region specified but may work for other regions as well.

Device Compatibility: Action Replay

These codes were tested on REV 01 but may work on other versions as well.

  • Max Heat
    FFEC8F:63
  • Max Sabot
    FFEC91:63
  • Max Ax
    FFEC93:63

Game Genie Codes

The following are known Game Genie Codes for M-1 Abrams Battle Tank on SEGA Genesis.

  • AMFA-AA22
    Infinite ammo
  • AMEA-AA66
    Infinite machine gun rounds
  • AJJA-CA6R
    Infinite smoke canisters
  • CDMT-AA30
    Infinite fuel
  • AJHT-CA9J
    Infinite smoke
  • BJJA-CAEY
    10 seconds of smoke per canister
  • CTJA-CAEY
    20 seconds of smoke per canister
  • FYJA-CAEY
    45 seconds of smoke per canister
  • HTJA-CAEY
    60 seconds of smoke per canister
  • SAJA-CAEY
    120 seconds of smoke per canister
  • FTJA-CCEY
    300 seconds of smoke per canister
  • SDMT-BLV0
    Fuel is consumed 2x as fast
  • SDMT-BWV0
    Fuel is consumed 4x as fast
  • BLFT-AAF6
    Start with 10 gallons of fuel
  • DGFT-AAF6
    Start with 25 gallons of fuel
  • GLFT-AAF6
    Start with 50 gallons of fuel
  • W4FT-AAF6
    Start with 150 gallons of fuel
  • 3CFT-AAF6
    Start with 200 gallons of fuel
  • 8WFT-ACF6
    Start with 500 gallons of fuel
  • HWGT-AABJ + HWGT-AACE
    Start with 60 rounds of total ammo
  • LCGT-AABJ + LCGT-AACE
    Start with 80 rounds of total ammo
  • NWGT-AABJ + NWGT-AACE
    Start with 100 rounds of total ammo
  • 3CGT-AABJ + 3CGT-AACE
    Start with 200 rounds of total ammo
  • ACFT-AAF0
    Start with 0 smoke canisters
  • ARFT-AAF0
    Start with 3 smoke canisters
  • BLFT-AAF0
    Start with 10 smoke canisters
  • CWFT-AAF0
    Start with 20 smoke canisters
  • GLFT-AAF0
    Start with 50 smoke canisters
  • NWFT-AAF0
    Start with 100 smoke canisters
  • ACFT-AAFT
    Start with 0 machine gun rounds
  • CWFT-AAFT
    Start with 20 machine gun rounds
  • GLFT-AAFT
    Start with 50 machine gun rounds
  • NWFT-AAFT
    Start with 100 machine gun rounds
  • W4FT-AAFT
    Start with 150 machine gun rounds
  • 9LFT-AAFT
    Start with 250 machine gun rounds
  • 8WFT-ACFT
    Start with 500 machine gun rounds
  • FCFT-AAE8
    Start with 40 HEAT rounds
  • HWFT-AAE8
    Start with 60 HEAT rounds
  • LCFT-AAE8
    Start with 80 HEAT rounds
  • NWFT-AAE8
    Start with 100 HEAT rounds
  • CWFT-AAFE
    Start with 20 Sabot rounds
  • FCFT-AAFE
    Start with 40 Sabot rounds
  • HWFT-AAFE
    Start with 60 Sabot rounds
  • LCFT-AAFE
    Start with 80 Sabot rounds
  • NWFT-AAFE
    Start with 100 Sabot rounds
  • CWFT-AAFL
    Start with 20 AX rounds
  • FCFT-AAFL
    Start with 40 AX rounds
  • HWFT-AAFL
    Start with 60 AX rounds
  • LCFT-AAFL
    Start with 80 AX rounds
  • NWFT-AAFL
    Start with 100 AX rounds
  • RHNA-A6ZC
    Equipment can’t be damaged
  • AHNA-BZ7C
    Equipment can’t be destroyed

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