Game Genie Codes
The following are known Game Genie Codes for John Madden Football on SEGA Genesis.- RH9A-R6V2
Master Code – Must Be Entered - B8KA-AADG
Random time on play clock - D4KA-AADG
Random time on play clock - HWKA-AADG
Play clock starts at 60 seconds - MLKA-AADG
Play clock starts at 90 seconds - D2XT-CADL
Each quarter lasts 30 seconds - HTXT-CADL
Each quarter lasts 1 minute - SAXT-CADL
Each quarter lasts 2 minutes - MAXT-CEDL
Each quarter lasts 10 minutes - NAXT-CJDL
Each quarter lasts 18:20 - BAXT-CRDL
Each quarter lasts 30 minutes - AB4A-AAGE
Home team starts with 0 timeouts - AF4A-AAGE
Home team starts with 1 timeout - AK4A-AAGE
Home team starts with 2 timeouts - AZ4A-AAGE
Home team starts with 5 timeouts - BF4A-AAGE
Home team starts with 9 timeouts - AB4A-AAGL
Visiting team starts with 0 timeouts - AF4A-AAGL
Visiting team starts with 1 timeout - AK4A-AAGL
Visiting team starts with 2 timeouts - AZ4A-AAGL
Visiting team starts with 5 timeouts - BF4A-AAGL
Visiting team starts with 9 timeouts - RF5A-A618
Infinite timeouts for both teams - ALHA-AAB2
Only get 1 play to get a first down - ARHA-AAB2
Only get 2 plays to get a first down - AWHA-AAB2
Only get 3 plays to get a first down - A4HA-AAB2
Have 5 plays to get a first down - A8HA-AAB2
Have 6 plays to get a first down - ALHA-AA3W
Always first down - FCJA-AAFJ
Only need 5 yards for a first down - SCJA-AAFJ
Must get 15 yards for a first down - YCJA-AAFJ
Must get 20 yards for a first down - 8CJA-AAFJ
Must get 30 yards for a first down - ALJA-AA7R
Always goal-to-go, you must get a touchdown - ALHT-AA9E
Touchdown worth 0 points - GCHT-BE1E
Touchdown worth 1 point - GCHT-BJ1E
Touchdown worth 2 points - GCHT-BN1E
Touchdown worth 3 points - GCHT-BT1E
Touchdown worth 4 points - GCHT-BY1E
Touchdown worth 5 points - GCHT-B61E
Touchdown worth 7 points - GCHT-BA1E
Touchdown worth 8 points - ACHT-BE5J
Extra Point worth 0 points - ALHT-BE5J
Extra Point worth 2 points - ARHT-BE5J
Extra Point worth 3 points - A0HT-BE5J
Extra Point worth 5 points - A4HT-BE5J
Extra Point worth 6 points - A8HT-BE5J
Extra Point worth 7 points - BCHT-BE5J
Extra Point worth 8 points - ACHT-BE46
Field Goal worth 0 points - AGHT-BE46
Field Goal worth 1 point - ALHT-BE46
Field Goal worth 2 points - AWHT-BE46
Field Goal worth 4 points - A0HT-BE46
Field Goal worth 5 points - A4HT-BE46
Field Goal worth 6 points - A8HT-BE46
Field Goal worth 7 points - BCHT-BE46
Field Goal worth 8 points - BLJA-AA4E
Safety worth 0 points - GCJA-BEWE
Safety worth 1 point - GCJA-BNWE
Safety worth 3 points - GCJA-BTWE
Safety worth 4 points - GCJA-BYWE
Safety worth 5 points - GCJA-B2WE
Safety worth 6 points - GCJA-B6WE
Safety worth 7 points - GCJA-BAWE
Safety worth 8 points
Note: Codes 2 – 5 may cause delays in plays and kick-offs.
Note: On codes 4 & 5, the computer will run down the play clock so this is best to use in 2-Player Mode.
>li>AWHT-BE5J
Extra Point worth 4 points