Game Genie Code

John Madden Football ’93

Game Genie Codes

The following are known Game Genie Codes for John Madden Football ’93 on SEGA Genesis.

  • RH9T-860T
    Master Code – Must Be Entered
  • ESPT-AAD6
    Play clock starts at 35 seconds instead of 45
  • Note: Codes 3 – 5 may cause delays in plays and kickoffs when you play against the computer.

  • HXPT-AAD6
    Play clock starts at 60 seconds (Use in 2-Player Mode)
  • MMPT-AAD6
    Play clock starts at 90 seconds (Use in 2-Player Mode)
  • ALCT-CA7T
    Play clock frozen (Use in 2-Player Mode Only)
  • D4LT-CABE
    Each quarter lasts 30 seconds instead of 5 minutes
  • HWLT-CABE
    Each quarter lasts 1 minute instead of 5 minutes
  • SCLT-CABE
    Each quarter lasts 2 minutes instead of 5 minutes
  • 0WLT-CABE
    Each quarter lasts 3 minutes instead of 5 minutes
  • OCLT-CJBE
    Each quarter lasts 20 minutes instead of 5 minutes
  • BCLT-CRBE
    Each quarter lasts 30 minutes instead of 5 minutes
  • CCLT-C6BE
    Each quarter lasts 60 minutes instead of 5 minutes
  • CCDA-CA2L
    No time limit (The game does not end.)
  • ACWA-AAG6
    Home team starts with 0 timeouts instead of 3
  • AGWA-AAG6
    Home team starts with 1 timeout instead of 3
  • ALWA-AAG6
    Home team starts with 2 timeouts instead of 3
  • A0WA-AAG6
    Home team starts with 5 timeouts instead of 3
  • BGWA-AAG6
    Home team starts with 9 timeouts instead of 3
  • ACWA-AAHC
    Visiting team starts with 0 timeouts instead of 3
  • AGWA-AAHC
    Visiting team starts with 1 timeout instead of 3
  • ALWA-AAHC
    Visiting team starts with 2 timeouts instead of 3
  • A0WA-AAHC
    Visiting team starts with 5 timeouts instead of 3
  • BGWA-AAHC
    Visiting team starts with 9 timeouts instead of 3
  • RG3T-A6WG
    Infinite timeouts for both teams
  • AMJA-AAA8
    Only have 1 play to get a first down
  • ASJA-AAA8
    Only have 2 plays to get a first down
  • AXJA-AAA8
    Only have 3 plays to get a first down
  • A5JA-AAA8
    Have 5 plays to get a first down
  • A9JA-AAA8
    Have 6 plays to get a first down
  • BDJA-AAA8
    Have 7 plays to get a first down
  • AMJA-AA22
    Always first down (You never lose possession on downs)
  • FDLT-AADR
    Only need 5 yards for a first down
  • SDLT-AADR
    15 yards needed for a first down
  • YDLT-AADR
    20 yards needed for a first down
  • 8DLT-AADR
    30 yards needed for a first down
  • AMLT-AA5Y
    Always goal-to-go (You must get a touchdown)
  • AMKT-AA9A
    Touchdown worth 0 points
  • GDKT-BE1A
    Touchdown worth 1 point
  • GDKT-BJ1A
    Touchdown worth 2 points
  • GDKT-BN1A
    Touchdown worth 3 points
  • GDKT-BT1A
    Touchdown worth 4 points
  • GDKT-BY1A
    Touchdown worth 5 points
  • GDKT-B61A
    Touchdown worth 7 points
  • GDKT-BA1A
    Touchdown worth 8 points
  • ADKA-BE40
    Extra Point worth 0 points
  • AMKA-BE40
    Extra Point worth 2 points
  • ASKA-BE40
    Extra Point worth 3 points
  • AXKA-BE40
    Extra Point worth 4 points
  • A1KA-BE40
    Extra Point worth 5 points
  • A5KA-BE40
    Extra Point worth 6 points
  • A9KA-BE40
    Extra Point worth 7 points
  • BDKA-BE40
    Extra Point worth 8 points
  • ADKA-BE5G
    Field Goal worth 0 points
  • AHKA-BE5G
    Field Goal worth 1 point
  • AMKA-BE5G
    Field Goal worth 2 points
  • AXKA-BE5G
    Field Goal worth 4 points
  • A1KA-BE5G
    Field Goal worth 5 points
  • A5KA-BE5G
    Field Goal worth 6 points
  • A9KA-BE5G
    Field Goal worth 7 points
  • BDKA-BE5G
    Field Goal worth 8 points
  • AMLA-AA5W
    Safety worth 0 points
  • GDLA-BEXW
    Safety worth 1 point
  • GDLA-BNXW
    Safety worth 3 points
  • GDLA-BTXW
    Safety worth 4 points
  • GDLA-BYXW
    Safety worth 5 points
  • GDLA-B2XW
    Safety worth 6 points
  • GDLA-B6XW
    Safety worth 7 points
  • GDLA-BAXW
    Safety worth 8 points

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