Action Replay Codes [US]
The following are known Action Replay Codes for Eternal Champions on SEGA Genesis / Mega Drive (Genesis).The codes should work with the region specified but may work for other regions as well.
Device Compatibility: Action Replay
- Infinite Time
FF9CB5:99 - Infinite Health P1
FFABEF:99 - No Health P2/CPU (Not Visible) 1
FFAABB:00 - P1 Win Modifier
FF9351:XX - P2 Win Modifier
FF934F:XX - P1 Character Modifier 2
FF9CBF:XX - P2 Character Modifier
FF9CBD:XX - P1 Ying & Yang Modifier
FFACAB:XX - Stage Modifier (All Modes) 3
FF936F:XX - P1 Can’t Be Hit (All Fighters)
FFABBA:29DC - P2 Can’t Be Hit (All Fighters)
FFAA86:29DC - P1 Has Jetta’s Speed Increase
FFAC86:02 - P2 Has Jetta’s Speed Increase
FFAB52:02 - P1 Display Modifier 4
FFABA6:?? - P2 Display Modifier
FFAA72:?? - Automatic Finisher Modifier 5
FF9C7D:?? - Shadow Fighter P1 (In-Game)
FFF096:00
FFF098:00
FFF09A:00
FFF09C:0000
FFF09E:0000
FFF0A0:0000
FFF0A2:0000
FFF0A4:0000
FFF0A6:0000
FFF0A8:0000
FFF0AA:00
FFF0AC:00
FFF0AE:00
FFF0B0:00
FFF0B2:00
FFF0B4:00 - Shadow Fighter P2 (In-Game)
FFF076:00
FFF078:00
FFF07A:00
FFF07C:0000
FFF07E:0000
FFF080:0000
FFF082:0000
FFF084:0000
FFF086:0000
FFF088:0000
FFF08A:00
FFF08C:00
FFF08E:00
FFF090:00
FFF092:00
FFF094:00 - P1 Moves Slower
FFAC87:80 - P2 Moves Slower
FFAB53:80 - P1 Has Shadow’s Hit Protection
FFAC6D:28 - P2 Has Shadow’s Hit Protection
FFAB39:28
Footnotes
- One unblocked attack and your opponent is defeated!
- 00 – Shadow
01 – Rax
02 – Blade
03 – Jetta
04 – Slash
05 – Trident
06 – Xavier
07 – Midknight
08 – Larcen
09 – Eternal Champion (Boss) - 00 – Random
01 – Blade
02 – Jetta
03 – Larcen
04 – Midknight
05 – RAX
06 – Shadow
07 – Slash
08 – Trident
09 – Xavier - 80 – Invisible
00 – Display - 00 – Use to disable code after finisher is done. Or when a finisher doesn’t work properly.
01 – Finish P2
02 – Finish P1
Game Genie Codes
The following are known Game Genie Codes for Eternal Champions on SEGA Genesis.- In A 2 Player Game, Either Player Can Choose The Eternal Champion With The Left Button
BEHT-GAD4 - In A 1 Player Game, Player 1 Plays As The Eternal Champion (Can Select Any Character, But Will Then Play As Eternal Champion)
9THT-HCP4
BEHT-GAF6 - Insult Uses No Inner Strength
ACNT-LAE0 - Insult Uses More Inner Strength
GCNT-LAE0 - Shadow’s High Jump Angle Kick Uses No Inner Strength
ACXT-LAC6 - Shadow’s High Jump Angle Kick Uses More Inner Strength
GCXT-LAC6 - Inner Strength Is Restored Very Quickly
RGZT-L6XA - Shadow Starts With 1/2 Energy
GWEA-LAFJ - Rax Starts With 1/2 Energy
GTST-LAH0 - Blade Starts With 1/2 Energy
GWGA-JAFT - Jetta Starts With 1/2 Energy
GVYA-JAEW - Slash Starts With 1/2 Energy
GVDA-LAHL - Trident’s Starts With 1/2 Energy
GX9T-JAHA - Xavier Starts With 1/2 Energy
GW2A-JABA - Midknight Starts With 1/2 Energy
GXKT-JADW - Larcen Starts With 1/2 Energy
GVYA-LACY - Infinite Time
AM8T-CA64 - Player 2 Controls CPU (Except Eternal Champion After Beating His First Form)
AMAT-AA28 - Enable Blood
KBJA-CA48 - Only 1 Hit Needed To Shock Another Player
RGKA-L60T - Player 1 Is Almost Invincible Against Regular Hits
3F6T-DPLR - Player 1 Is Invincible Against Regular Hits
9V6T-DPLN
LK6T-CZLR - Disable Throws
R1SA-L6WC - Shadow’s Snap When Close In Does No Damage
AWSA-NAFR - Shadow’s Snap When Close In Does More Damage
AWSA-PAPR - Shadow’s Snap When Farther Away Does No Damage
AWMT-NABL - Shadow’s Snap When Farther Away Does More Damage
AWMT-PAKL - Shadow’s Thrust When Close In Does No Damage
A0SA-NAHR - Shadow’s Thrust When Close In Does More Damage
A0SA-PASR - Shadow’s Thrust When Farther Away Does No Damage
A0MT-NAD0 - Shadow’s Thrust When Farther Away Does More Damage
A0MT-PAM0 - Shadow’s Wheel When Close In Does No Damage
A4ST-NAER - Shadow’s Wheel When Close In Does More Damage
A4ST-PANR - Shadow’s Wheel When Farther Away Does No Damage
A4MT-NAGC - Shadow’s Wheel When Farther Away Does More Damage
A4MT-PARC - Shadow’s High Jump Angle Kick Does No Damage
FLVT-NAAR - Shadow’s High Jump Angle Kick Does More Damage
FLVT-PAJR - Shadow’s Short Slide Does Less Damage
EGWT-NAAG - Shadow’s Short Slide Does More Damage
EGWT-PAJG - Shadow’s Medium Slide Does Less Damage
EGWT-NAAW - Shadow’s Medium Slide Does More Damage
EGWT-PAJW - Shadow’s Lunge When Farther Away Does No Damage
ALNA-NAE0 - Shadow’s Lunge When Farther Away Does More Damage
ALNA-PAN0 - Shadow’s Lunge When Close In Does No Damage
ALTA-NABG - Shadow’s Lunge When Close In Does More Damage
ALTA-PAKG - Shadow’s Swing When Farther Away Does No Damage
ARNT-NAAG - Shadow’s Swing When Farther Away Does More Damage
ARNT-P0JG - Shadow’s Swing When Close In Does No Damage
ARTA-NAD8 - Shadow’s Swing When Close In Does More Damage
ARTA-PAM8 - Larcen’s Snap When Farther Away Does No Damage
AWDT-NAEE - Larcen’s Snap When Farther Away Does More Damage
AWDT-PANE - Larcen’s Thrust When Farther Away Does No Damage
ERDT-NAF2 - Larcen’s Thrust When Farther Away Does More Damage
ERDT-PAP2 - Larcen’s Wheel When Close In Does No Damage
EWGT-NAA6 - Larcen’s Wheel When Close In Does More Damage
EWGT-PAJ6 - Larcen’s Snap When Close In Does No Damage
ELGA-NADA - Larcen’s’s Snap When Close In Does More Damage
ELGA-PAMA - Larcen’s Thrust When Close In Does No Damage
A0GA-NAGE - Larcen’s Thrust When Close In Does More Damage
A0GA-PARE - Larcen’s Wheel When Farther Away Does No Damage
A4EA-NAAT - Larcen’s Wheel When Farther Away Does More Damage
A4EA-PAJT - Larcen’s Straight When Close In Does No Damage
AGGT-NADY - Larcen’s Straight When Close In Does More Damage
AGGT-PAMY - Larcen’s Swing When Close In Does Less Damage
ALHA-NAAN - Larcen’s Swing When Close In Does More Damage
ALHA-PAJN - Larcen’s Swinging Hammer Fist Does Less Damage
F0JT-NAH2 - Larcen’s Swinging Hammer FistDoes More Damage
F0JT-PAS2 - Midknight’s Snap When Farther Away Does No Damage
AT8T-NAEJ - Midknight’s Snap When Farther Away Does More Damage
AT8T-PANJ - Midknight’s Lunge When Farther Away Does No Damage
FY8A-NAHY - Midknight’s Lunge When Farther Away Does More Damage
FY8A-PASY - Midknight’s Wheel When Farther Away Does No Damage
A28A-NAD2 - Midknight’s Wheel When Farther Away Does More Damage
A28A-PAM2 - Midknight’s Lunge When Farther Away Does No Damage
FY7T-NADJ - Midknight’s Lunge When Farther Away Does More Damage
FY7T-PAMJ - Midknight’s Lunge When Close In Does Less Damage
FZCT-NAGJ - Midknight’s Lunge When Close In Does More Damage
FZCT-PARJ - Midknight’s Swing When Close In Does Less Damage
FZDA-NAC6 - Midknight’s Swing When Close In Does More Damage
FZDA-PAL6 - Midknight’s Swing When Farther Away Does No Damage
AN7T-NAFJ - Midknight’s Swing When Farther Away Does More Damage
AN7T-PAPJ - Slash’s Snap When Farther Away Does No Damage
AZ5A-NAC8 - Slash’s Snap When Farther Away Does More Damage
AZ5A-PAL8 - Slash’s Snap When Close In Does No Damage
AV7T-NADG - Slash’s Snap When Close In Does More Damage
AV7T-PAMG - Slash’s Thrust When Close In Does No Damage
AZ7T-NAE4 - Slash’s Thrust When Close In Does More Damage
AZ7T-PAN4 - Slash’s Thrust When Farther Away Does Less Damage
BK5A-NAEW - Slash’s Thrust When Farther Away Does More Damage
BK5A-PANW - Slash’s Wheel When Farther Away Does No Damage
A35A-NAH0 - Slash’s Wheel When Farther Away Does More Damage
A35A-PAS0 - Slash’s Wheel When Close In Does No Damage
AK7T-NAGN - Slash’s Wheel When Close In Does More Damage
AK7T-PARN - Slash’s Straight When Close In Does No Damage
AF8A-NAAC - Slash’s Straight When Close In Does More Damage
AF8A-PAJC - Slash’s Lunge When Close In Does No Damage
AK8A-NAB0 - Slash’s Lunge When Close In Does More Damage
AK8A-PAK0 - Slash’s Swing When Close In Does No Damage
AP8A-NAD0 - Slash’s Swing When Close In Does More Damage
AP8A-PAM0 - Slash’s Massive Club Swing Does Less Damage
AK9A-NAB4 - Slash’s Massive Club Swing Does More Damage
AK9A-PAK4 - Slash’s Spinal Crush Does Less Damage
ALAT-NAB4 - Slash’s Spinal Crush Does More Damage
ALAT-PAK4 - Xavier’s Snap When Close In Does Less Damage
BJ4A-NAB0 - Xavier’s Snap When Close In Does More Damage
BJ4A-PAK0 - Xavier’s Thrust When Close In Does Less Damage
AY4A-NAFW - Xavier’s Thrust When Close In Does More Damage
AY4A-PAPW - Xavier’s Straight When Close In Does Less Damage
AE3A-NAF0 - Xavier’s Straight When Close In Does More Damage
AE3A-PAP0 - Xavier’s Swing When Farther Away Does No Damage
ANYT-NADW - Xavier’s Swing When Farther Away Does More Damage
ANYT-PAMW - Xavier’s Attack And Smash Do No Damage
EE6T-NAER - Xavier’s Attack And Smash Do More Damage
EE6T-PANR - Trident’s Thrust When Farther Away Does No Damage
AZKA-NAA8 - Trident’s Thrust When Farther Away Does More Damage
AZKA-PAJ8 - Trident’s Wheel When Farther Away Does Less Damage
A3JT-NACC - Trident’s Wheel When Farther Away Does More Damage
A3JT-PALC - Trident’s Wheel When Close In Does Less Damage
A3RA-NACG - Trident’s Wheel When Close In Does More Damage
A3RA-PALG - Trident’s Straight When Farther Away Does No Damage
AFHT-NAE8 - Trident’s Straight When Farther Away Does More Damage
AFHT-PAN8 - Trident’s Lunge When Farther Away Does No Damage
AKHT-NAH0 - Trident’s Lunge When Farther Away Does More Damage
AKHT-PAS0 - Jetta’s Snap When Farther Away Does No Damage
ATET-NAE8 - Jetta’s Snap When Farther Away Does More Damage
ATET-PAN8 - Jetta’s Snap When Close In Does No Damage
ATKA-NAFG - Jetta’s Snap When Close In Does More Damage
ATKA-PAPG - Jetta’s Thrust When Close In Does Less Damage
FYKT-NAA0 - Jetta’s Thrust When Close In Does More Damage
FYKT-PAJ0 - Jetta’s Thrust When Farther Away Does No Damage
AYET-NAB4 - Jetta’s Thrust When Farther Away Does More Damage
AYET-PAK4 - Jetta’s Wheel When Close In Does No Damage
A2LA-NAC8 - Jetta’s Wheel When Close In Does More Damage
A2LA-PYL8 - Jetta’s Wheel When Farther Away Does Less Damage
A2EA-NAG0 - Jetta’s Wheel When Farther Away Does More Damage
A2EA-PAR0 - Jetta’s Straight When Close In Does No Damage
AEJT-NADR - Jetta’s Straight When Close In Does More Damage
AEJT-PJMR - Jetta’s Straight When Farther Away Does No Damage
AEDT-NADC - Jetta’s Straight When Farther Away Does More Damage
AEDT-PLMC - Jetta’s Lunge When Farther Away Does No Damage
AJDT-NAGG - Jetta’s Lunge When Farther Away Does More Damage
AJDT-PARG - Jetta’s Lunge When Close In Does No Damage
AJJT-NAGG - Jetta’s Lunge When Close In Does More Damage
AJJT-PWRG - Jetta’s Swing When Farther Away Does No Damage
ANEA-NAA8 - Jetta’s Swing When Farther Away Does More Damage
ANEA-PAJ8 - Jetta’s Swing When Close In Does No Damage
ANKA-NACR - Jetta’s Swing When Close In Does More Damage
ANKA-PALR - Blade’s Snap When Farther Away Does No Damage
ATRA-NAHA - Blade’s Snap When Farther Away Does More Damage
ATRA-PASA - Blade’s Snap When Close In Does No Damage
ATVA-NAHJ - Blade’s Snap When Close In Does More Damage
ATVA-PASJ - Blade’s Thrust When Farther Away Does No Damage
G2RA-NAFN - Blade’s Thrust When Farther Away Does More Damage
G2RA-PAPN - Blade’s Thrust When Close In Does No Damage
AYVT-NAA6 - Blade’s Thrust When Close In Does More Damage
AYVT-PAJ6 - Blade’s Wheel When Close In Does No Damage
ANVT-NACT - Blade’s Wheel When Close In Does More Damage
ANVT-PALT - Blade’s Wheel When Farther Away Does No Damage
A2RA-NADN - Blade’s Wheel When Farther Away Does More Damage
A2RA-PAMN - Blade’s Straight When Close In Does No Damage
AETT-NAFT - Blade’s Straight When Close In Does More Damage
AETT-PAPT - Blade’s Lunge When Close In Does Less Damage
AJVA-NABA - Blade’s Lunge When Close In Does More Damage
AJVA-PAKA - Blade’s Swing When Close In Does No Damage
ANVA-NAF6 - Blade’s Swing When Close In Does More Damage
ANVA-PAP6 - Blade’s Swing When Farther Away Does Less Damage
FYPT-NADA - Blade’s Swing When Farther Away Does More Damage
FYPT-PAMA - Rax’s Snap When Farther Away Does Less Damage
AVVT-NAHJ - Rax’s Snap When Farther Away Does More Damage
AVVT-PASJ - Rax’s Snap When Close In Does No Damage
AVZT-NACN - Rax’s Snap When Close In Does More Damage
AVZT-PALN - Rax’s Thrust When Farther Away Does No Damage
AZVT-NAEE - Rax’s Thrust When Farther Away Does More Damage
AZVT-PANE - Rax’s Thrust When Close In Does No Damage
AZZT-NAEN - Rax’s Thrust When Close In Does More Damage
AZZT-PANN - Rax’s Wheel When Close In Does No Damage
DZZT-NAG2 - Rax’s Wheel When Close In Does More Damage
DZZT-PAR2 - Rax’s Wheel When Farther Away Does No Damage
A3VT-NAAY - Rax’s Wheel When Farther Away Does More Damage
A3VT-PAJY - Rax’s Straight When Farther Away Does No Damage
AFTT-NAFN - Rax’s Straight When Farther Away Does More Damage
AFTT-PAPN - Rax’s Straight When Close In Does No Damage
AFZA-NAC6 - Rax’s Straight When Close In Does More Damage
AFZA-PNL6 - Rax’s Lunge When Farther Away Does No Damage
AKTT-NAHN - Rax’s Lunge When Farther Away Does More Damage
AKTT-PNSN - Rax’s Lunge When Close In Does No Damage
AKZA-NAFJ - Rax’s Lunge When Close In Does More Damage
AKZA-PRPJ - Rax’s Swing When Close In Does No Damage
APZT-NAAA - Rax’s Swing When Close In Does More Damage
APZT-PAJA - Rax’s Swing When Farther Away Does No Damage
APVA-NACE - Rax’s Swing When Farther Away Does More Damage
APVA-PALE